Contract UI Designer — Immersive Horror Game UI/UX

Mob Entertainment, Inc.

Northern (KY)

Hybrid

USD 68,000 - 115,000

Full time

3 days ago
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Benefits offered by this job

Profit sharing
Medical insurance
Dental insurance
Vision insurance
401(k) matching
FSA/HSA
Paid time off
Sick time
Holidays
Parental leave

Job summary

Mob Entertainment is seeking a UI/UX Designer to blend strong visual design with player-first UX for in-game interfaces across our horror-franchise titles. You will design HUDs, menus, and interactive systems that support immersive gameplay and clear player feedback.

You will prototype, test, and iterate UI solutions, ensuring readability, accessibility, and cross-platform consistency while collaborating with designers, artists, and engineers to realize the game’s look and feel.

Qualifications

  • 3+ years of experience in UI/UX design or UI art for games or interactive media.
  • Strong portfolio demonstrating both UX thinking and high-quality visual UI work.
  • Experience designing for games, including HUDs, menus, and interactive systems.
  • Proficiency in design tools such as Figma, Photoshop, Illustrator, or similar.
  • Understanding of usability, player psychology, and interaction design principles.
  • Experience implementing UI in Unreal Engine UMG.
  • Strong communication skills and ability to collaborate across disciplines.
  • Detail-oriented with a strong sense of visual hierarchy, typography, and layout.
  • Motion design or UI animation skills.

Responsibilities

  • Design intuitive and engaging user experiences that improve player engagement and ease of use, including player flows, wireframes, and interaction models.
  • Prototype UI/UX solutions to test usability and player experience.
  • Ensure UI readability, accessibility, and responsiveness across platforms.
  • Create high-quality UI visuals that align with the game’s tone, style, and horror atmosphere.
  • Design clear and effective icons, symbols, and visual indicators to help players understand game mechanics, objectives, and feedback.
  • Own the design of complex, high-impact UI systems such as HUD, inventory management, and other in-game interfaces.
  • Drive the UI design workflow from wireframing and prototyping to creating art assets and supporting in implementation.
  • Work closely with game designers, technical designers, and other team members to ensure that the UI/UX design is in harmony with the overall vision and mechanics of the game.
  • Create and maintain UI style guides, component libraries, and documentation.

Skills

UX thinking
High-quality visual UI work
Game UI design
Motion design
Communication

Tools

Figma
Photoshop
Illustrator
Unreal Engine UMG

Job description

Mob Entertainment is seeking a UI/UX Designer to blend strong visual design with player-first UX for in-game interfaces across our horror-franchise titles. You will design HUDs, menus, and interactive systems that support immersive gameplay and clear player feedback.

You will prototype, test, and iterate UI solutions, ensuring readability, accessibility, and cross-platform consistency while collaborating with designers, artists, and engineers to realize the game’s look and feel.

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