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CONTRACT - Lighting Artist I (NST)

Nintendo of America Inc.

Washington, Redmond (District of Columbia, WA)

Hybrid

USD 100,000 - 125,000

Full time

12 days ago

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Job summary

An established industry player is seeking a talented Lighting Artist to enhance the visual quality of their games. This exciting contract position involves developing lighting for 3D content and collaborating with a dedicated team to ensure high standards are met. With a focus on artistic and technical skills, candidates should have experience in game development pipelines and proficiency in various art production tools. This hybrid role offers a dynamic work environment where creativity and innovation are encouraged, making it a fantastic opportunity for those passionate about game design.

Benefits

Medical Insurance
Dental Insurance
Vision Insurance
401(k)
Paid Sick Leave
Employee Assistance Program
Transportation Benefits
Paid Holidays

Qualifications

  • Minimum of 1 year of professional experience with at least 1 shipped game.
  • Proven abilities to author and edit lighting in game engines.

Responsibilities

  • Develops lighting for 3D content to meet quality specifications.
  • Implements game play features aligned to game design goals.

Skills

Lighting Development
Game Development Pipelines
3D Art Production
2D Art Production
Organizational Skills
Communication Skills

Education

Undergraduate Degree in Art

Tools

Unreal Engine
Unity
Photoshop
Maya
Zbrush
Substance Painter

Job description


Nintendo Software Technology Corporation


Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.




** This is a CONTRACT position



As a Lighting Artist, you will have the proven experience of developing lighting in a game engine. If this sounds like you then we'd love to see your portfolio!



DESCRIPTION OF DUTIES:




  • Develops lighting for 3D content that meets required direction and quality specifications

  • Participates in the creation of 3D content that meets required direction and quality specifications.

  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.

  • Implements game play features aligned to game design goals

  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.


SUMMARY OF REQUIREMENTS





  • Minimum of 1 year of professional experience having shipped at least 1 game.

  • Proven abilities to author and edit lighting in game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)

  • Proven artistic and technical skills in basic 3D and or 2D art production.

  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).

  • Capable of excellent organizational and communication skills.

  • Can respond to feedback and iterations quickly and efficiently.

  • Undergraduate degree in art or related field; or equivalent education and experience.



** This is a CONTRACT position


Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.


This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.



This contract position has a base pay range of $31.00 - $47.00 per hour and is eligible for benefits through the employing agency. Agency benefits may include medical, dental and vision, 401(k), basic/supplemental life and AD&D insurance, short- and long-term disability insurance, health and dependent care spending accounts, transportation benefits, employee assistance program, paid sick leave, and up to 6 paid holidays per year. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.




#LI-Hybrid

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