Console Live Ops Engineer (Unreal/C++)

Studio Wildcard

Bellevue (WA)

Hybrid

USD 110,000 - 170,000

Full time

2 days ago
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Benefits offered by this job

Medical plans
Dental
Vision
Short-term disability
Long-term disability
Life Insurance
401(k)
Parental Leave
Paid Time Off
Holidays
Unlimited sick time
FSA/HSA options

Job summary

Studio Wildcard, the creator of ARK: Survival Evolved, seeks a hybrid Product Engineer to own the ongoing technical health of console platforms (PS and Xbox) for the ARK IP. You will blend hands-on C++/Unreal work with product-minded triage of backlogs and live issues.

Reporting to Live Operations Lead, you’ll monitor health, fix bugs, and coordinate with QA and other teams to ensure rapid, stable live environments during content launches.

Qualifications

  • 2-3 years in game development, preferably in a live ops, multiplayer, or post-launch support environment.
  • Hands-on Unreal Engine 4/5 programming with solid C/C++ knowledge.
  • Experience developing, debugging, and operating on modern console platforms including PS5/Xbox Series X|S.

Responsibilities

  • Monitor, manage, and take product ownership of daily technical health and live state of the PlayStation and Xbox platforms.
  • Debug, review, and implement code fixes for general and mid-complexity console issues within Unreal Engine.
  • Partner with Live Ops Lead to analyze, prioritize, and manage the console issue backlog, balancing technical effort with player impact.
  • Act as primary alarm-raiser for critical console issues and escalate when deeper fixes are needed.
  • Work with QA to verify bug reproduction steps, confirm fixes, and deploy rapid live solutions.
  • Identify console issues requiring non-programming fixes and route to external departments for resolution.

Skills

Unreal Engine
C/C++
Live Ops
Console debugging

Tools

PlayStation/Xbox dev tools

Job description

Studio Wildcard, the creator of ARK: Survival Evolved, seeks a hybrid Product Engineer to own the ongoing technical health of console platforms (PS and Xbox) for the ARK IP. You will blend hands-on C++/Unreal work with product-minded triage of backlogs and live issues.

Reporting to Live Operations Lead, you’ll monitor health, fix bugs, and coordinate with QA and other teams to ensure rapid, stable live environments during content launches.

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