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A leading gaming company is seeking a Global Partners Channels, Ecosystem Lead to enhance platform strategies and optimize partner performance. This role involves collaboration with internal teams and external partners to drive insights and improve engagement across PC and Console platforms.
Locations: Redwood City, California, United States of America
209135
Worker Type
Regular Employee
Studio/Department
Commercial
Work Model
Hybrid
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
We’re looking for a knowledgeable and proactive Global Partners Channels, Ecosystem Lead to serve as the internal champion on PC and Console platforms. This individual will bring deep expertise across platform features, player journeys, marketing ecosystems, and channel opportunities, supporting strategic planning and daily optimisation.
As the go-to expert, you'll summarise platform performance insights, identify new growth levers (e.g., merchandising, live service engagement, cross-sell, promotion), and collaborate closely with internal teams and platform partners to shape and share the evolution of our presence across these ecosystems.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* Washington (depending on location e.g. Seattle vs. Spokane) * $115,700 - $163,100 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.