Cinematic Designer

Fool's Theory

United States

Remote

USD 132,000 - 228,000

Full time

7 days ago
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Benefits offered by this job

Remote-friendly
Flexible hours
Private medical insurance
English language lessons
Conferences and training support

Job summary

Fool’s Theory объявляет поиск руководителя отдела кинематографических сцен для проекта The Witcher 3: Wild Hunt – Songs of the Past в сотрудничестве с CD PROJEKT RED. Вы будете вести команду кинематографистов, планировать работы по блокпостам, превизу и итоговой сборке, сотрудничать с Narrative, Animation, Art и Design Leads.

Требуется 4+ года опыта в кинематографическом дизайне, минимум одна выпущенная игра, владение MotionBuilder и Adobe Premiere.

Qualifications

  • 4+ года профессионального опыта в кинематографическом дизайне или аналогичной роли.
  • Хотя бы один выпущенный игровой тайтл (AAA по желанию).
  • Глубокое понимание кинематографического языка, камеры и монтажа.
  • Опыт планирования, оценки и расписания работы команды.
  • Свободное владение английским языком.

Responsibilities

  • Вести и координировать команду Cinematics, планировать загрузку и календарь по этапам.
  • Контролировать кинематографический конвейер от сценария до внедрения в игру.
  • Сотрудничать с Narrative, Animation, Art и Design Leads и Directors.
  • Устанавливать и поддерживать высокий уровень качества на каждом этапе (блокпост, previz, polish).
  • Развивать инструменты и рабочие процессы кинематографики, менторить команду.

Skills

Кинематографический дизайн
Лидерство команды
Язык кинематографа
MotionBuilder
Adobe Premiere
Нелинейное повествование
Коммуникационные навыки

Tools

MotionBuilder
Adobe Premiere
Adobe After Effects

Job description

Описание: We are Fool’s Theory, a company from Bielsko-Biała in Poland, creators of the game Seven: The Days Long Gone and The Thaumaturge. We are a collective of experienced and creative developers, who share a simple philosophy - we believe that unbridled passion and flexible processes are what makes the perfect combo for crafting great games. We are actively seeking skilled individuals to join our team to work on The Witcher 3: Wild Hunt – Songs of the Past expansion, developed in cooperation with CD PROJEKT RED. Sounds interesting? Get in touch with us!

Задачи:
  • Leading and coordinating the Cinematics team, helping schedule workloads (daily, weekly, and for each milestone).
  • Overseeing the cinematic pipeline from script to in-game implementation, in cooperation with the Narrative, Animation, Art, and Design Leads and Directors.
  • Collaborating with Animation, Art, and Design to build engaging cinematics.
  • Setting the quality bar for cinematics at every production stage (blockout, previz, polish) and reviewing the team’s work against it.
  • Planning and estimating cinematic scope, tracking progress, and communicating risks and dependencies to Production and stakeholders.
  • Coordinating with motion capture, voice-over, localization, and external partners to keep deliveries on schedule.
  • Building high quality blockout cinematics in RedKit and staying hands-on in the most demanding scenes.
  • Mentoring the Cinematics team and providing regular feedback.
  • Championing the development and refinement of cinematic tools and workflows.
  • Troubleshooting problems in a collaborative and communicative way.
  • Taking ownership of key features and decisions: making informed calls to keep work moving without waiting for approval, and clearly explaining the reasoning behind them to the Narrative Leads and the Design Director.
Требования:
  • At least 4+ years of professional experience in cinematic design or a similar position, including experience leading or mentoring a team.
  • At least one released game title (AAA preferred).
  • Deep understanding of cinematic language, camera work and editing.
  • Excellent proficiency with cinematic editing tools.
  • Knowledge of MotionBuilder.
  • Experience in planning, estimating and scheduling a team’s work in a milestone-based production.
  • Independence in planning and performing tasks.
  • Fluent in English.
  • Ability to provide constructive feedback clearly, excellent communication skills and a collaborative mindset.
  • Ability to coordinate work across multidisciplinary teams.
  • A proactive approach, strong problem-solving skills and the ability to anticipate team needs.
  • Ability to find creative solutions within production constraints without compromising the quality of the cinematic experience.
  • Knowledge of composition and cinematography, with the ability to analyse and apply these principles.
  • Experience in non-linear storytelling.
  • Experience with motion capture shoots and working with external partners or outsourcing studios.
  • Experience in building or improving cinematic tools and pipelines.
  • Experience with Adobe Premiere.
  • Knowledge of lighting and colour theory.
  • Experience with dialogue-heavy RPG content.
  • Proactively initiating creative brainstorming across departments.
Условия:
  • Opportunity to work on a cool project in cooperation with CD PROJEKT RED.
  • Flexible working hours (core hours 10:00-16:00).
  • Possibility to work remotely (from anywhere with a time zone difference of -/+ 2 hours from GMT+1).
  • English language lessons.
  • Working in a group of experienced specialists, often gamedev veterans, who are willing to share their knowledge.
  • Custom tools to automate boring, repetitive stuff.
  • Working with modern tools from leading technology suppliers (e.g. Jetbrains), as well as with our proprietary solutions.
  • Support in industry training courses, conferences and fairs participation.
  • Private medical insurance (Enel-med).
  • Access to MyBenefit platform with a possibility to co-finance a Multisport Card.
  • Psychological support.
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