Build Engineer — CI/CD & Release Automation (Unlimited PTO)

Linuxcareers

Cary (NC)

On-site

USD 110,000 - 170,000

Full time

14 days+

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Benefits offered by this job

Medical
Dental
Vision HRA
Long Term Disability
Life Insurance
401k with competitive match
Mental well-being program
Unlimited PTO and sick time
Paid sabbatical after 7 years

Job summary

Epic Games is seeking a Build Programmer to design, maintain, and optimize CI/CD pipelines and build automation systems for Rocket League. You will partner with engineering, QA, production, and infrastructure teams to create reliable, scalable build infrastructure that enables developers to ship high-quality software efficiently and iterate rapidly.

The role emphasizes collaboration across multidisciplinary teams and hands-on work with C#, Python, PowerShell, and Bash to streamline development

Qualifications

  • Experience building and maintaining CI/CD pipelines and build automation systems.
  • Strong communication and collaboration across multidisciplinary teams.
  • Understanding of software build systems, dependency management, and release engineering best practices.
  • Proficiency with languages such as C#, Python, PowerShell, or Bash to automate development workflows.
  • Experience with version control systems such as Perforce or Git.
  • Familiarity with cloud infrastructure (AWS, Azure, or GCP) and administering Windows-based build environments.

Responsibilities

  • Collaborate with developers, QA, production, and release teams to optimize workflows and developer productivity for Rocket League.
  • Design, maintain, and improve build automation systems and CI/CD pipelines for large-scale game projects.
  • Monitor build health, troubleshoot failures, and perform root-cause analysis to improve pipeline stability and reliability.
  • Own and support various tools and processes managed by the Rocket League Build Programming Team.
  • Support software releases by ensuring build systems remain reliable and responsive during critical milestones.

Skills

CI/CD pipelines
Build automation
Collaboration skills
C#
Python
PowerShell
Bash
Git
Perforce
AWS
Windows build

Tools

Git
Perforce

Job description

Epic Games is seeking a Build Programmer to design, maintain, and optimize CI/CD pipelines and build automation systems for Rocket League. You will partner with engineering, QA, production, and infrastructure teams to create reliable, scalable build infrastructure that enables developers to ship high-quality software efficiently and iterate rapidly.

The role emphasizes collaboration across multidisciplinary teams and hands-on work with C#, Python, PowerShell, and Bash to streamline development

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