Blender Pipeline Engineer (Contract) — Build Workflow

Glitch

United States

Remote

USD 71,000 - 118,000

Part time

6 days ago
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Job summary

Glitch is seeking an experienced pipeline technical director to build a Blender production pipeline from scratch for a fixed-term project in Sydney. You will own the setup, testing, and documentation, ensuring the workflow moves smoothly from asset creation in Maya to final render in Blender.

You will collaborate with the project lead and in-house teams to translate pain points into robust tooling, with a strong emphasis on reproducible pipelines and clear onboarding materials.

Qualifications

  • Experienced pipeline TD with production pipelines.

Responsibilities

  • Build the Blender production pipeline end-to-end and interface tools with project lead.
  • Set up test scenes, materials, and characters to validate workflows.
  • Document the pipeline, tooling, and workflows for onboarding and handover.
  • Collaborate with 3D artists and production planning to translate needs into tooling.

Skills

Blender
Python scripting
Pipeline development
Documentation

Tools

Maya
Blender API

Job description

Glitch is seeking an experienced pipeline technical director to build a Blender production pipeline from scratch for a fixed-term project in Sydney. You will own the setup, testing, and documentation, ensuring the workflow moves smoothly from asset creation in Maya to final render in Blender.

You will collaborate with the project lead and in-house teams to translate pain points into robust tooling, with a strong emphasis on reproducible pipelines and clear onboarding materials.

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