Associate Game Designer - D&D

Wizards of the Coast

Renton (WA)

Hybrid

USD 47,000 - 69,000

Full time

10 days ago
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Benefits offered by this job

Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks

Job summary

Wizards of the Coast in Renton, WA seeks an Associate Game Designer with a passion for Dungeons & Dragons and game design. Youll contribute to mechanical and narrative design, write engaging content, and collaborate across teams to craft memorable experiences. Hybrid in-office schedule Tue–Thu, with remote-friendly options as applicable.

Youll work on monsters, magic items, and spells, balancing gameplay and storytelling while learning from senior designers in a supportive, creative environment.

Qualifications

  • 1 year of experience in tabletop game design (narrative and rules)
  • Ability to translate designs into final implementation
  • Comfort with shared doc systems (Confluence) and version-controlled design environments
  • Strong creative writing, storytelling, and technical design skills
  • Familiarity with D&D and 5e rules
  • Strong collaboration and communication skills
  • Deep understanding of D&D game mechanics, balance, and modular design
  • Strong editing and attention to detail

Responsibilities

  • Conceptualize, design, and develop portions of D&D products (monsters, items, spells) with guidance from leads
  • Incorporate player feedback to craft engaging content
  • Assist in preparing products for publication
  • Contribute to design docs and research
  • Review material for balance, clarity, consistency, and player enjoyment
  • Brainstorm themes, stories, encounters, and game design elements for narrative experiences
  • Participate in cross-functional team discussions, playtests, and meetings

Skills

Game design
Creative writing
Collaboration
Documentation
D&D 5e rules
Storytelling

Tools

Confluence

Job description

Wetake play seriously. We’re looking for curious adventurers ready to find their party, fueled by imaginationand driveto build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.

The Dungeons & Dragons Game Design team is a collaborative and versatile group dedicated to making D&D as fun as it can be. Our team is responsible for D&D game content from beginning to end, working with cross-functional teams to ensure the experiences we make resonate with players and fans. This includes mechanical and narrative design, play innovations, playtests, product exploration, and other design-related tasks.

Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic proclivity for learning, and an understanding of game design theory and philosophy. You'll write compelling, fun game content under the leadership of senior designers.

Location & Work Arrangement

This role is based in Renton, WA and follows a hybrid schedule, with in-office collaboration Tuesday, Wednesday, and Thursday each week.

What You'll Do:
  • Conceptualize, design, and develop portions of D&D products—especially discrete game elements such as monsters, magic items, and spells with guidance from project leads.
  • Analyze and incorporate player feedback to craft outstanding game content
  • Assist in preparing products for publication
  • Contribute to design documentation and research
  • Help review material for game balance, clarity, consistency, and player enjoyment
  • Brainstorm themes, stories, encounters, and discrete game design elements to drive narrative-based gameplay experiences
  • Participate as an active, creative member of a cross-functional team, contributing ideas in brainstorms, playtests, and meetings alongside artists, designers, editors, and producers
What You’ll Bring:
  • At least 1 year of experience in tabletop game design, including both narrative and rules design
  • Ability to consistently translate designs from ideas to final implementation
  • Comfort working in shared documentation systems (e.g., Confluence) and version-controlled design environments
  • Strong creative writing, storytelling, and technical design skills
  • Strong familiarity with Dungeons & Dragons and proficiency in the fifth edition rules
  • Strong collaboration and communication skills
  • A deep understanding of Dungeons & Dragons game mechanics, balance considerations, and modular design structures
  • Solid technical writing and editorial skills, including attention to detail and dedication to accuracy
  • Strong time/project management skills with ability to multitask and prioritize
  • Curiosity, enthusiasm, and genuine love of games, with a motivation to learn more
Nice to Have:
  • Experience crafting for or contributing to Unearthed Arcana or other public-facing playtest programs
  • Experience generating player-facing rules content and refining it through testing and review
  • Familiarity with D&D Beyond, VTTs, or digital-first content pipelines

The pay transparency range for this role is listed below. The hiring range will vary based on factors such as experience, skills, location and market conditions. Additionally, employees may be eligible for annual and long-term incentives as part of their overall compensation package.

Pay Range$33.30—$50 USD

Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:

  • Health & Wellness
  • Time Off to Recharge
  • Financial Well-being
  • Life & Family Support
  • Volunteer and Community Initiatives
  • Learning & Development
  • Exclusive Perks

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