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Artist

Noxcrew Group

Oregon (IL)

Remote

USD 23,000 - 33,000

Full time

7 days ago
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Job summary

A growing independent game studio seeks a passionate Artist for its Marketplace team. The role involves creating 2D and 3D assets, collaborating with designers and developers, and contributing to marketing graphics that engage the Minecraft community.

Qualifications

  • Mastery of 3D Model creation and texturing for Bedrock Edition.
  • Experience with pixel editing software.
  • Ability to communicate ideas through sketches and moodboards.

Responsibilities

  • Determine scope of work with the design team.
  • Add textures and achieve envisioned aesthetics.
  • Create artwork concepts for characters and models.

Skills

3D Model creation and texturing
Pixel editing software
3D modeling software

Tools

Photoshop
Aseprite
Blockbench

Job description

Remote | Full-Time (150 hours per month) £23,000 - £33,000 per annum | OR | Part-Time £13 - £21 per hour | Depending on experience

Noxcrew is an independent Minecraft-based game design studio making content for the Minecraft Marketplace, running a Live-Ops Multiplayer Experience, and a monthly streamed competitive event for popular content creators. Noxcrew are passionate about the Minecraft community, the game itself, video games in general, and game design.

We’re looking for a new Artist for Noxcrew’s Marketplace team to bring our projects to life! You’ll work directly with our team of designers and developers to concept and create 2D and 3D assets for our diverse range of games.

Responsibilities:

Work with the design team to determine a scope of work for each project

Work with level designers to add textures to their palettes and achieve the envisioned aesthetic

Create artwork concepts for characters and models in our games

Create models, textures, and animations

Actively research and improve art styles for the target audience

Work with the Marketing Manager to create eye-catching marketing graphics for our games

Ideal Experience/Skills:

Mastery of 3D Model creation and texturing for Minecraft: Bedrock Edition

In-depth experience with a sufficient pixel editing software (Photoshop, Aseprite, Blockbench)

Significant experience with Blockbench, or other 3D modeling software

Past experience communicating ideas through sketches, photobashing, and/or moodboards

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