Art Producer – Iconic Weapons & Characters

Respawn Entertainment

West Chatsworth (CA)

Sur place

USD 104 000 - 157 000

Plein temps

14 jours+

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Résumé du poste

Respawn Entertainment is hiring an experienced Art Producer to drive the end-to-end production of our iconic hard-surface assets, including weapons and characters. You will align art with design, manage external vendors, and lead cross-functional collaboration to deliver high-quality content on a seasonal cadence.

You will coordinate with Rigging, Animation, VFX, and Technical Art teams, drive production schedules, and ensure asset delivery meets gameplay needs and visual standards across a

Qualifications

  • 3+ years of art production or art management in AAA games.
  • Experience with character and/or weapon art pipelines.
  • Understanding of 3D asset pipelines: concepting, high/low-poly modeling, texturing, rigging.
  • Experience managing external vendors or outsourcing partners.
  • Ability to manage dependencies between art, design and engineering in live service.
  • Strong scheduling skills using Jira or ShotGrid.
  • Excellent communication and feedback translation.
  • Passion for hard-surface art and iconic assets.

Responsabilités

  • Own end-to-end production for Legend and weapon 3D models; deliver on time and within budget.
  • Coordinate art & design alignment between Art Director, artists and designers.
  • Manage cross-functional art dependencies with Rigging, Animation, VFX, and Technical Art.
  • Oversee outsourcing partners: briefs, feedback, milestones, and QC for assets.
  • Track and schedule assets; maintain production systems and reports (e.g., Jira).
  • Mitigate production risks related to scope, constraints, and feedback loops.
  • Facilitate art reviews and approvals with stakeholders.

Connaissances

Art production
3D asset pipelines
Vendor management
Cross-functional collaboration
Project management
Jira/ShotGrid
Communication

Outils

Jira
ShotGrid

Description du poste

Respawn Entertainment is hiring an experienced Art Producer to drive the end-to-end production of our iconic hard-surface assets, including weapons and characters. You will align art with design, manage external vendors, and lead cross-functional collaboration to deliver high-quality content on a seasonal cadence.

You will coordinate with Rigging, Animation, VFX, and Technical Art teams, drive production schedules, and ensure asset delivery meets gameplay needs and visual standards across a

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