Enable job alerts via email!

AR/VR Software Development Engineer

Apple Inc.

Cupertino (CA)

On-site

USD 175,000 - 265,000

Full time

14 days ago

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

A leading tech company is seeking an AR/VR Software Development Engineer in Cupertino to design and develop systems for augmented reality platforms. The role involves collaboration with designers, managing APIs, and ensuring efficient operation of AR and VR frameworks. Candidates should have a Bachelor's in a related field and relevant programming experience.

Benefits

Comprehensive medical coverage
Employee stock purchase plan
Education reimbursement
Discretionary bonuses

Qualifications

  • 1 year of experience in software development related to AR/VR.
  • Experience with Swift and mixed language environments.

Responsibilities

  • Design, develop, and maintain systems for AR platforms.
  • Collaborate with designers to develop new features.

Skills

Programming with Swift
2D/3D rendering engines
Designing APIs
Building mobile applications
Objective-C knowledge
UI design understanding
Unit and integration testing
Use of platform tools

Education

Bachelor’s degree in Computer Science, Engineering, or related field

Tools

Xcode
Sketch
SwiftUI
UIKit
Python

Job description

Cupertino, California, United States Software and Services

Add to Favorites AR/VR Software Development Engineer

Description

APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Design, develop, and maintain systems for Apple's augmented reality platforms using ARKit and Metal. Collaborate with technical designers and artists to develop new features for augmented reality systems using Swift, C, C++, and Objective C. Work with internal and external clients to define tile framework for the Application Programming Interface and APIs. Monitor and debug tile Augmented Reality and Virtual Reality frameworks to ensure they run efficiently and optimally. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 - $264,200/yr and your base pay will depend on your skills, qualifications, experience, and location.PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: https://www.apple.com/careers/us/benefits.html.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Minimum Qualifications
  • Bachelor’s degree or foreign equivalent in Computer Science, Engineering, or related field and 1 year of experience in the job offered or related occupation.
  • 1 year of experience with each of the following skills is required:
  • Programming with Swift to build applications and software frameworks.
  • Using 2D/3D rendering engines to build interactive game or consumer applications.
  • Designing new APIs to be shipped as SDK to developers to expand framework feature sets.
  • Building modern mobile applications using platform UI frameworks such as UIKit or SwiftUI.
  • Ability to work in a mixed Objective-C/Swift codebase, including writing code that interoperates in a mixed language environment.
  • Understanding of UI design language and tools, such as Sketch, experience in collaboration with UX designers for turning mock-ups into coded solutions.
  • Writing unit and integration tests in at least one of the testing frameworks shipping with Python/Swift/Objective-C.
  • Using platform tools and systems to ship iOS applications into app marketplaces, AppStore.
Preferred Qualifications
  • N/A

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

Add to Favorites AR/VR Software Development Engineer

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.

Similar jobs

AR/VR Software Development Engineer

AECOM

Cupertino

On-site

USD 172,000 - 215,000

Yesterday
Be an early applicant

AR/VR Software Development Engineer

Apple

Cupertino

On-site

USD 175,000 - 265,000

14 days ago

Software Engineer - OS Frameworks (Technical Leadership)

Meta

Burlingame

On-site

USD 213,000 - 293,000

9 days ago

Staff Software Engineer, Compiler Build Systems

The Browser Company

New York

Remote

USD 225,000 - 275,000

8 days ago

Senior Software Engineer

Forward Progress Staffing

Remote

USD 200,000 - 240,000

11 days ago

Software Engineer

SGS Consulting

Burlingame

On-site

USD 150,000 - 200,000

7 days ago
Be an early applicant

Staff Software Engineer, XR ML Optimization

Samsung Electronics America

Mountain View

On-site

USD 158,000 - 219,000

14 days ago

Senior Hardware Engineer, Display Test Calibration, Raxium

Google

Fremont

On-site

USD 147,000 - 216,000

24 days ago

Software Engineer III

Aditi Consulting

Sunnyvale

On-site

USD 150,000 - 200,000

23 days ago