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Animator Remote (USA) Insomniac Games Posted 17 hours ago USD 76.92-76.92 per hour Animation In[...]

Gamecompanies

United States

Remote

USD 60,000 - 80,000

Full time

7 days ago
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Job summary

A leading game development company is seeking an Animator to create high-quality 3D animations for gameplay and cinematic sequences. The role demands a deep understanding of animation principles, collaborative work ethic, and proficiency with industry-standard software like Maya. In this position, you will be responsible for bringing characters to life and implementing animations that enhance the gaming experience.

Benefits

Medical benefits
Dental benefits
Vision benefits

Qualifications

  • Understanding of animation principles like timing and motion.
  • Ability to work collaboratively with animators, designers, and programmers.
  • Proficiency in software like Maya and Motion Builder.

Responsibilities

  • Create high-quality gameplay and cinematic animations.
  • Manipulate motion capture data in Maya and Motion Builder.
  • Implement characters and create blend trees for gameplay animations.

Skills

Animation principles
Collaboration
Communication
Cinematography
Sound design

Tools

Maya
Motion Builder
Adobe Premiere
Microsoft Office Suite

Job description

Insomniac is looking for an Animator. In this role, the Animator is responsible for creating high-quality animations of 3D characters, weapons, vehicles, and cameras for both gameplay and cinematic sequences.

Essential Duties and Responsibilities include the following:

Creates high-quality gameplay and cinematic animations using hand key animation and motion capture data

Takes the initiative to communicate with lead to seek out and address feedback in order to complete work to quality on schedule

Manipulates motion capture data within Maya and Motion Builder to achieve desired performance while maintaining the integrity of the base mocap data.

Animates a variety of facial expressions and performances

Successfully implements characters in game and creates all blend trees and nodes responsible for the technical implementation of gameplay animation and/ or cinematic assets.

Collects, creates, and studies applicable reference material in order to remain informed about animation techniques and to develop a better understanding of the underlying mechanics of character motion

Other duties may be assigned

Supervisory Responsibilities: This job has no supervisory responsibilities.

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Computer Skills:

Knowledge of Maya, and common production programs.

Knowledge of Microsoft Office Suite.

Motion Builder is a plus.

Proficiency in and Adobe Premiere as well as working with sound and music is a plus.

Knowledge of common state machine flow in any game engine is preferred.

Other Skills:

Demonstrated understanding of basic animation principles including squash and stretch, timing and motion, anticipation, staging, weight, and appeal.

A working knowledge of cinematography and editing skills, as well as use of sound in animation.

A fundamental understanding of creating animation content for video games.

Works well in a highly collaborative environment with other animators, designers, and programmers, as well as the ability to communicate effectively and take direction well.

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$76.92 - $76.92 USD

About the company

Make the world's best games with the world's best people.

Insomniac Games has created and developed award-winning video game franchises across multiple platforms for 25 years, selling more than 70 million games along the way. We’re best known for developing the PlayStation 4 smash-hit, Marvel's Spider-Man (2018), and creating iconic PlayStation franchises such as Spyro the Dragon (1998), Ratchet & Clank (2002) and Resistance (2005). With studios in Burbank, Calif. and Durham, NC, Insomniac has earned 20 local, regional, state and national awards for our workplace culture.

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