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VinMotion USA is seeking an AI Motion Engineer to develop AI-driven motion control systems for humanoid robots, focusing on reinforcement learning, whole-body control, optimal control, and AI-powered motion planning to enhance agility, balance, and dexterity.
The role involves implementing RL/Imitation Learning models, WBC/MPC, and real-time optimization on edge devices, with ROS, Mujoco, Gazebo, and Isaac Gym for testing. Collaborative cross-functional work is essential.
VinMotion USA is seeking an AI Motion Engineer to develop AI‑driven motion control systems for humanoid robots. This role focuses on designing and implementing reinforcement learning, whole‑body control, optimal control, and AI‑powered motion planning techniques to enhance robotic agility, balance, and dexterity.