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Требуется опытный инженер верхнего уровня для построения и поддержки продакшн-систем в Toughbyte Ltd. Вы будете работать над агенти-ными системами, генеративными медиа и инфраструктурой, устойчивой к сбоям, с акцентом на качество кода, документацию и постмортемы.
Ищем специалиста, который быстро пишет план, разворачивает рядом стоящие решения и умеет держать стандарты на уровне лучших практик для продакшена. Желателен опыт с LLM-агентами и производственными окружениями.
Building the entertainment studio of the future. Looking for AI filmmakers, data analyst, product manager, producers. Join us!
Agent systems. Fleets of agents that plan, create, critique, and repair autonomously, and stay reliable when nothing about them is deterministic. Generative media at scale. Getting consistent, high-quality output from frontier models, hour after hour. Behavioural intelligence. Understanding what drives attention and desire, and turning real-world response into better decisions about what to make next. Distributed infrastructure. Systems that scale with demand and survive the failures of everything they depend on. Consumer product. The owned platform, where audiences engage and convert.
A senior or staff-level engineer, or a founder or early engineer who has carried a production system on your back. You are still deeply hands-on. Strong in Python and comfortable in TypeScript/React. Someone who has built distributed or high-throughput systems and debugged them in production. Already building with LLMs beyond the demo stage, in production, with real evaluation. A heavy, opinionated user of AI coding agents who already ships multiples of what you shipped two years ago. Fast, but with a very high quality bar. You can tell a real fix from a patch that hides the symptom. A clear writer. Our plans, audits, and postmortems are written documents.
Будет плюсом:
Extreme ownership. You own an area from design to production to the 2 a.m. incident. Nobody hands you specs. You find the problem, write the plan, ship it, and measure it. Agent-native engineering. Most code here is written by humans directing coding agents (Claude Code, Cursor, Codex). The skill that matters is judgment: writing a precise plan, running agents in parallel, reviewing their output hard, and keeping the codebase small and clean. Our standard is that simple, correct code beats clever code. Production is the lab. We learn from real-world results, not demos. Outcomes are the metric. We judge work by measurable results, not by how impressive it looks.