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Apple Inc. in Cupertino, California is seeking an Agentic Tooling Engineer for Development Experience to help advance Xcode Previews, Playgrounds, and developer tooling across iOS, watchOS, tvOS and macOS.
You will work at the cross section of languages, compilers, SwiftUI, and UI development, contributing from low-level system components to high-level tooling and experiences used by Xcode and other developer tools.
Cupertino, California, United States Software and Services
The Xcode and Developer Tooling teams provide the tools to develop software for Apple's innovative iOS, watchOS, tvOS and macOS platforms. Because tools are our products, we have the unique and rewarding opportunity to apply personal experience to enhance and augment the tools we and agents use everyday.Xcode Previews and Playgrounds change the way we build apps with immediate feedback for both developers and agents, whether in powerful IDEs like Xcode or in external experiences via Xcode's rich suite of MCP tools. The Live Coding team is looking for an engineer who loves to learn to help us take fast, iterative development even further.
We’re looking for an engineer who loves to sit at the cross section of languages, compilers, frameworks like SwiftUI and FoundationModels, operating systems, and user interface development. Xcode Previews touch every part of the system: from the details of the Swift grammar, to build systems, to app development and lifecycle, to the forefront of agentic techniques, to the depths of our operating systems. Working on this team can involve everything from low level programming to high level UI design and interaction to agentic workflows and strategies. We develop components that are built in to all of our operating systems, as well as technology and experiences used by Xcode and other developer tools that uses those operating system components to bring the developer's code to life.This position requires a highly creative, curious, and self-motivated individual. We're looking for engineers who love to learn, love to work with a variety of teams and disciplines to bring the best experience for our developers and agents, and who thrive on ambiguous problems to explore unpaved paths. You will have the opportunity to affect design decisions not only on developer-facing tools, but also for our frameworks, and for future products across the Apple ecosystem.
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.
You’ll also receive benefits including:
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Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant
At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.
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Apple accepts applications to this posting on an ongoing basis.