Adjunct Instructor, Simulation and Game Development

Wake Tech

Raleigh (NC)

On-site

USD 48,000 - 64,000

Full time

9 days ago

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Job summary

Wake Tech in Raleigh, NC seeks an instructor to provide effective instruction for assigned courses in Simulation and Game Development. You will prepare for each instructional hour and maintain a safe learning environment.

Responsibilities include recording attendance, grading, counseling students, designing curriculum and instruction schedules, and using current technology and teaching methods. Preference for Unity/Unreal Engine experience and LMS teaching.

Qualifications

  • Associate's degree or higher in Simulation and Game Development.
  • Bachelor's degree in a related field with industry experience.
  • Experience with Unity or Unreal Engine.
  • Familiarity with the Steam platform.
  • Game development/QA experience.
  • Teaching experience with a learning management system.

Responsibilities

  • Instructs and guides the class in an efficient and effective manner.
  • Maintains accurate records of student work and attendance.
  • Prepares thoroughly for each instructional hour.
  • Maintains a safe and orderly learning environment.
  • Grades and returns student work in a timely manner.
  • Counsels students regarding their grades and progress in the course.
  • Constructs classroom materials that support the goals of the course.
  • Designs curriculum and a schedule of instruction.
  • Uses assessment techniques to improve learning and teaching.
  • Maintains communication with instructors from other divisions to keep courses up-to-date.
  • Remains up-to-date on technology and methods of teaching with technology.
  • Attends professional development opportunities when possible.

Skills

Effective instruction
Record keeping
Curriculum design
Assessment skills
Strong communication
Interpersonal skills
Organizational skills
Teaching with tech
Mentoring students

Education

Associate's degree or higher in Simulation and Game Development
Bachelor's degree in related field with industry experience

Tools

Unity
Unreal Engine
Steam platform

Job description

This position is responsible for providing effective instruction for assigned courses.

To perform this job successfully, an individual must be able to perform the essential job functions satisfactorily. Reasonable accommodations may be made to enable individuals with disabilities to perform the primary job functions herein described.

Responsibilities:
  • Instructs and guides the class in an efficient and effective manner
  • Maintains accurate records of student work and attendance
  • Prepares thoroughly for each instructional hour
  • Maintains a safe and orderly learning environment
  • Grades and returns student work in a timely manner
  • Counsels students regarding their grades and progress in the course
  • Constructs classroom materials that support the goals of the course
  • Designs curriculum and a schedule of instruction
  • Uses assessment techniques to improve learning and teaching
  • Maintains communication with instructors from other divisions in order to keep courses up-to-date and appropriate
  • Remains up-to-date on technology and methods of teaching with technology
  • Attends professional development opportunities when possible
Knowledge, Skills & Abilities:
  • Able to use a wide variety of teaching methods to promote learning
  • Be innovative, creative, motivated
  • Ability to exhibit good interpersonal skills and work well with others
  • Able to maintain records accurately and be able to meet deadlines consistently
  • Good organizational skills
  • Able to perform normal duties with minimal supervision
  • Able to demonstrate competencies in the teaching discipline
  • Excellent communication skills both written and verbal
  • Demonstrates resourcefulness, initiative, enthusiasm, and a sincere interest in helping students reach their maximum potential
Requirements:

Associate's degree or higher in Simulation and Game Development OR a Bachelor's degree in a related field with industry experience

Preferences:
  • Experience with Unity or Unreal Engine,
  • Familiarity with the Steam platform
  • Game development/QA experience
  • Teaching experience with a learning management system
Essential Personnel:

TBD

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