Adjunct Faculty - Digital Art & Design (Multiple Specialties)

New York State Energy Research and Development Authority

New York (NY)

On-site

USD 30,000 - 50,000

Part time

14 days+

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Benefits offered by this job

Flexible working hours
Networking opportunities

Job summary

An educational institution in New York seeks Adjunct Faculty for Digital Art & Design across various specialties, including UX Research and Animation. Candidates must possess relevant Bachelor's or Master's degrees and have 5+ years of experience in their field. Join a dynamic team dedicated to fostering an inclusive learning environment. Competitive compensation offered.

Qualifications

  • Masters or Bachelor's + 5 years in the relevant field.
  • Proficiency in relevant tools like Maya, After Effects.
  • Teaching or mentoring experience preferred.

Responsibilities

  • Teach courses in UX Research, Animation, and more.
  • Collaborate with department chairs.
  • Support a positive learning environment.

Skills

UX Research
Animation
Digital Arts
Teaching Experience
Proficiency in Maya

Education

Bachelor's or Master's Degree

Tools

After Effects
Maya
Unreal Engine

Job description

Overview

New York Institute of Technology offers programs across six schools and colleges in undergraduate, graduate, and professional degrees. NYIT is a nonprofit, independent, private, and nonsectarian institute founded in 1955 with campuses in New York City and Long Island, NY; Jonesboro, Arkansas; and Vancouver, BC. More than 112,000 alumni are part of an engaged network of professionals. For more information, visit nyit.edu.

Job Details
  • Job Title: Adjunct Faculty - Digital Art & Design (Multiple Specialties)
  • Job Location(s): US-NY-New York | US-NY-Old Westbury
  • Job ID: 2025-4056
  • Division: School of Architecture & Design
  • # of Openings: 25
  • Position Type: Adjunct
  • Type: Regular Part-Time
  • Category: School of Architecture & Design
Responsibilities
  • Open Positions & Responsibilities: Openings are available for daytime and evening courses across multiple specialties:
  • UX Researcher (NYC Campus Only): Teach graduate-level UX Research and Data Analysis. Experience with prototyping tools, usability testing, and teaching online is preferred.
  • Animation & Virtual Production (NYC & LI Campuses): Teach BFA courses in compositing, VFX, 2D/3D animation, portfolio development, and emerging tech like AR/VR.
  • Design Historian (Online Asynchronous): Teach BFA courses related to Design History I & II, covering visual communication evolution. Connect historical context to digital/interactive/AI-enhanced design practice.
  • Motion Graphics (LI Campus Only): Teach BFA courses in motion design, animation, and storytelling using After Effects. Guide students from storyboarding to final delivery with real-world briefs.
  • Maya: Hard Surface Modeling (NYC Campus Only): Teach BFA courses focusing on Maya 3D modeling workflows, UV/texturing, and professional pipeline practices.
  • Product Growth Design (NYC Campus Only): Teach Graduate-level instruction in experimentation, in-app tracking metrics, UX strategy, and data-informed growth frameworks.
  • Visual Identity & Brand Systems (NYC & LI Campuses): Teach BFA courses on building scalable brand systems for enterprise-level clients with AI-assisted workflows.
  • Digital Cinematography (NYC Campus Only): Teach a BFA course introducing camera systems, lighting, color space, exposure, green/blue screen capture, and compositing workflows within cross-discipline virtual camera systems.
General Duties
  • Collaborate with department chairs and coordinators on course progress.
  • Support a positive, inclusive, and engaging learning environment.
  • Adhere to university policies and academic integrity guidelines.
Qualifications

Qualifications vary by role and include the following examples:

  • UX Researcher: Masters or Bachelors + 5 years in UX Research/Data Analytics. Familiarity with usability testing tools. Online and international teaching experience preferred.
  • Animation & Virtual Production: Masters or Bachelors + 5 years in Animation, VFX, or Digital Arts. Proficiency in Maya, Unreal Engine, motion capture, and a strong portfolio required.
  • Design Historian: Masters+ in Design History or related field. Must bridge historical design with current practices and emerging tech; teaching/research experience required.
  • Motion Graphics: Bachelors (Masters preferred) + 5 years in motion graphics. Expertise in After Effects, Adobe Suite; experience with AI-assisted tools beneficial.
  • Maya - Hard Surface Modeling: Bachelors (Masters preferred) + 5 years in 3D production. Expertise in Maya, clean topology, and real-time asset optimization. Teaching/mentoring experience preferred.
  • Product Growth Design: Bachelors (Masters preferred) + 5 years in product design or UX. Knowledge of growth models, tracking tools (Amplitude, Mixpanel), and experimentation strategy.
  • Visual Identity: Bachelors (Masters preferred) + 5 years in branding or art direction. Experience with scalable identity systems and AI/ML tools. Teaching or speaking experience a plus.
  • Digital Cinematography: Bachelors degree (Masters preferred) + 5 years in professional cinematography or digital production. Proficiency in Adobe; knowledge of 3D software and camera workflows.
Other Information
  • Equal Opportunity: NYIT is an Equal Opportunity Employer. All qualified applicants will receive consideration without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or protected veteran status.
  • Salary: Base salary is described; adjunct faculty offered hourly rate contingent on rank.
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