Accessibility Intern- Masters or PhD

Insomniac Games

Burbank (CA)

On-site

USD 55,000 - 64,000

Full time

3 days ago
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Job summary

Sony Interactive Entertainment's Accessibility Internship invites you to join a cross‑functional team to design and test inclusive features across game projects.

You will document findings, conduct inclusive research, and help translate feedback into tangible design improvements while learning from industry experts. The program seeks students pursuing related degrees, with strong communication, organization, and curiosity; 12 weeks, May 17–Aug 6 or Jun 14–Sep 3, hourly pay range $40.25–$46.75.

Qualifications

  • Pursuing or completed degree in accessibility, inclusive design, game design, interaction design, UX design or related field.
  • Experience with inclusive design or accessibility research preferred.
  • Observational and documentation skills for recording findings.
  • Qualtrics or SurveyMonkey familiarity is a plus.

Responsibilities

  • Participate in project discussions and review feature lists to identify opportunities to improve accessibility during game development.
  • Support accessibility design by organizing and documenting features, naming conventions, navigation patterns, and implementation workflows.
  • Collaborate with UI/UX and design partners to explore accessibility concepts, provide wireframe feedback, and contribute research insights.
  • Review gameplay to identify accessibility issues, document observations, and share findings with development teams.
  • Assist with planning and conducting inclusive research involving gamers with accessibility needs, including consultants and participants.
  • Moderate consultant sessions and, when appropriate, interviews with playtest participants.
  • Collect and analyze feedback from surveys, telemetry, interviews, observations, and video to identify recurring themes and challenges.
  • Develop familiarity with accessibility guidelines (PAS) and learn from experts and community perspectives.
  • Research accessibility news, gaming articles, and community resources to support team discussions and learning.
  • Prepare accessibility updates, documentation, presentations, and materials to communicate findings and recommendations to teams.
  • Collaborate with SIE research partners on expert reviews, group studies, and initiatives.

Skills

Strong communication
Organizational skills
Attention to detail
Collaboration
Curiosity
Problem solving
Willingness to learn
Data interpretation basics
Accessibility interest

Education

Bachelor’s or higher in accessibility / inclusive design / game design / UX design

Tools

Microsoft Office / Google Workspace

Job description

Join Insomniac Games and gain hands-on experience helping make video games more accessible and inclusive for players with disabilities.

As an Accessibility Intern, you'll work alongside accessibility, design, and user research teams to support the development and improvement of accessibility features across game projects. You'll contribute to accessibility design, documentation, inclusive research, and feature implementation while learning how player feedback helps shape more accessible gaming experiences.

Throughout the internship, you'll receive guidance from experienced team members, collaborate with cross-functional partners, and gain practical experience applying accessibility principles to game development. You'll also have opportunities to learn from players with disabilities, accessibility consultants, and industry experts while developing your research, design, and communication skills.

What You’ll Be Doing:

  • Participate in project discussions and review feature lists and development plans to help identify opportunities to improve accessibility throughout game development.
  • Support accessibility design efforts by organizing and documenting features, including naming conventions, navigation patterns, and implementation workflows.
  • Collaborate with UI/UX and design partners to explore accessibility concepts, provide wireframe feedback, and contribute research insights to feature discussions.
  • Review gameplay to identify potential accessibility issues, document observations, and share findings with development teams.
  • Assist with planning and conducting inclusive research involving gamers who have disclosed accessibility needs, including consultants, employees, and external participants.
  • Observe and assist with moderating consultant sessions and, when appropriate, interviews with playtest participants.
  • Collect and analyze feedback from surveys, telemetry, interviews, observations, and video to identify recurring themes, player behaviors, and accessibility challenges.
  • Develop familiarity with accessibility guidelines and standards, including PlayStation Accessibility Standards (PAS), and learn from accessibility community perspectives, consultants, and industry experts.
  • Research relevant accessibility news, gaming articles, and community resources to support team discussions and ongoing learning.
  • Prepare accessibility updates, documentation, presentations, and supporting materials to communicate findings and recommendations to development teams.
  • Collaborate with SIE research partners and cross‑functional teams on expert reviews, group studies, and accessibility initiatives.

What We’re Looking For:

  • Recently completed or currently pursuing a bachelor’s or higher degree in accessibility, inclusive design, game design, interaction design, UX design, or a related field.
  • Interest in accessibility, inclusive design, user research, and creating better gaming experiences for players with disabilities.
  • Strong verbal and written communication skills, with the ability to document observations, summarize information, and present findings to small internal groups with guidance.
  • Strong organizational skills, attention to detail, and the ability to follow instructions, ask questions, and manage assigned tasks.
  • Foundational ability to work with percentages, rates, and basic descriptive data, including reading tables and charts.
  • Working knowledge of Microsoft Office or Google Workspace.
  • Curiosity, problem‑solving skills, and a willingness to learn from feedback and collaborate with cross‑functional teams.
  • Interest in learning about video game production processes and accessibility features in games.
  • Coursework, portfolio projects, volunteer work, or professional experience demonstrating an interest in accessible design, inclusive game experiences, accessibility standards, or designing for people with disabilities is preferred.
  • Experience using accessibility features in games is a plus.
  • Familiarity with survey tools such as Qualtrics or SurveyMonkey is a plus, with training provided as needed.
  • Interest in developing quantitative research skills is encouraged.
  • Students with expected graduation between May 2026 and December 2029 from an accredited university. Advanced Degree- Master's or PhD
  • Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates.
  • Must be available for the entire 12‑week internship period.

At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States.

Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

Intern Pay Range

$40.25 - $46.75 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

The application deadline for this role is November 21, 2026

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