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3D Stylized Environment Artist

Impleo

United States

Remote

USD 80,000 - 120,000

Full time

Yesterday
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Job summary

Impleo is seeking a Senior 3D Stylized Environment Artist for an ambitious AAA metaverse project. This fully remote role involves crafting intricate models and collaborating with a dynamic team, requiring at least 5 years of experience and proficiency with tools like Maya and ZBrush.

Qualifications

  • A minimum of 5 years of professional experience as an Environment Artist.
  • Proficiency in designing both indoor and outdoor environments.
  • Excellent verbal and written communication skills in English.

Responsibilities

  • Craft stylized models for various environments and props.
  • Ensure production outputs are of superior quality and optimized.
  • Collaborate with fellows artists and engineers to realize a cohesive vision.

Skills

Game Development
User Experience Design

Tools

Substance Painter
Maya
ZBrush

Job description

Position Overview

We are in search of a skilled, imaginative, and team-oriented Senior 3D Stylized Environment Artist to contribute to one of the most ambitious AAA metaverse projects to date.

Work Arrangement

  • Location: Fully Remote
  • Global Applicants: Welcomed from all countries
  • Working Hours: Flexible scheduling

Employment Details

  • Type: Full-Time
  • Department: Design
  • Seniority Level: Senior

Core Skills Required

  • Game Development
  • User Experience Design

Candidate Qualifications

To be eligible for this role, applicants must meet the following criteria:

  • A minimum of 5 years of professional experience as an Environment Artist in the gaming or VFX/film sectors.
  • Demonstrated ability to rapidly iterate on concepts and finalize assets in an optimized state.
  • Proficiency in designing both indoor and outdoor environments, ranging from detailed interior spaces to expansive landscapes.
  • Expertise in software tools such as Substance Painter, Maya, and ZBrush.
  • Excellent verbal and written communication skills in English.

Key Responsibilities

  • Craft stylized models for various environments, structures, lighting scenarios, and props suitable for extensive, interactive maps, utilizing tools like Maya and ZBrush.
  • Leverage your modeling prowess to ensure that production outputs are of superior quality, optimized for performance, and exhibit a high level of polish.
  • Participate in review sessions and integrate feedback effectively.
  • Operate as an integral member of a dynamic, close-knit team, collaborating with fellow artists and engineers to realize a cohesive vision.

Hiring Procedure

  1. Initial Screening
  2. First Interview
  3. Second Interview
  4. Job Offer
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