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3D Scan Technical Artist / Developer

Yelzkizi

United States

Remote

USD 50,000 - 90,000

Full time

5 days ago
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Job summary

An innovative company is seeking a passionate 3D Scan Technical Artist to join their Characters team. In this exciting role, you will manage cutting-edge photogrammetric capture technologies and collaborate with talented professionals to create stunning graphic data and animations. This is a unique opportunity to work in a creative environment where your contributions will directly impact ambitious projects. If you are curious about 3D scanning and eager to develop tools that push quality standards, this position is perfect for you. Join a leading studio recognized for its emotional storytelling and groundbreaking game experiences.

Qualifications

  • Experience as a Technical Artist, developer, or researcher.
  • Ability to collaborate with graphics and IT teams on projects.

Responsibilities

  • Manage operation and maintenance of photogrammetric capture setup.
  • Provide scans for creating graphic data and animations.

Skills

Curiosity about 3D scan technologies
System development for quality standards
Development of tools for scanned data
Knowledge of graphic asset creation pipeline
Proficiency in 3D editing software
Good knowledge of Maya
Knowledge of photography and camera operation
Knowledge of electronics and IT
Knowledge of Python

Tools

Maya
Blender
3D Max

Job description

3D Scan Technical Artist Job Description

For ambitious new projects within our company, as part of the Characters team in the Artistic Department, and in the context of introducing a 3D capture unit, we are seeking a passionate 3D Scan Technical Artist interested in new scan technologies to manage the operation and maintenance of a photogrammetric body and face capture setup.

Candidates may have varied backgrounds, including experience as a Technical Artist, developer, or researcher.

You will collaborate directly with graphics and IT development teams on highly ambitious projects, providing scans for creating graphic data (characters, props, etc.) and animations (facial expressions, etc.).

We offer the opportunity to work with experienced and passionate professionals in a creative and innovative environment.

Skills & Requirements

Required skills:

  • Curiosity about 3D scan technologies (photogrammetry, photometry, etc.)
  • Willingness to improve and develop the system to meet higher quality standards
  • Development of cutting-edge tools to process and utilize scanned data
  • Knowledge of the graphic asset creation pipeline for video games or films
  • Proficiency in at least one 3D editing software (Maya, Blender, Max, etc.)

The following are advantageous:

  • Good knowledge of Maya
  • Knowledge of photography, camera operation, and maintenance
  • Knowledge of electronics and IT, including system maintenance and debugging
  • Knowledge of Python
How to Apply

To apply for the 3D Scan Technical Artist position, please visit this link.

Remote work environment available.

About the Company

Founded in 1997 by David Cage, QUANTIC DREAM is co-managed by David Cage and Guillaume de Fondaumière. Our studio is recognized internationally for interactive narration and innovative emotional game experiences.

We are also a leading motion capture studio, especially for creating real-time 3D Virtual Actors with stunning realism.

Over the past twenty-one years, we have developed proprietary engines, technologies, and advanced tools, adopting a unique production pipeline.

Our collaborations include major publishers such as Eidos, Vivendi Universal Games, Microsoft Games Studios, Atari, and Sony Computer Entertainment. Notable titles include OMIKRON: THE NOMAD SOUL with David Bowie and Fahrenheit: Indigo Prophecy.

Our award-winning titles include HEAVY RAIN, BEYOND: TWO SOULS, and DETROIT: BECOME HUMAN. Detroit: Become Human sold over 1 million units in its first two weeks, and Heavy Rain has sold over 5 million copies worldwide.

We are currently working on several unannounced projects.

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