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3D Game Character Animator | Rev Share Only

Bode Software

United States

Remote

USD 40,000 - 60,000

Full time

4 days ago
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Job summary

A leading indie game development team is seeking a skilled 3D Game Character Animator to join them on a revenue share basis. The role involves creating high-quality animations for a dark fantasy soulslike game, ensuring they match the overall artistic vision. Candidates should have proficiency in 3D animation software and a strong portfolio showcasing their work.

Benefits

Remote work flexibility
Experience on a professional Unreal Engine project
Revenue sharing from game success

Qualifications

  • A portfolio demonstrating a range of animations, especially for humanoid and creature characters.
  • Proficiency in 3D animation software like Maya or Blender.
  • Interest in the soulslike genre or action RPGs.

Responsibilities

  • Create high-quality animations for characters, creatures, and props.
  • Work with the 3D Character and Level Design teams.
  • Implement animations in Unreal Engine using its animation systems.

Skills

3D animation
Creativity
Collaboration

Tools

Maya
Blender
Unreal Engine

Job description

3D Game Character Animator | Rev Share Only

3 days ago Be among the first 25 applicants

[REVSHARE] Disclaimer: This is a revenue share position with NO SALARY. Additional funding may be available later, but not guaranteed. Our team includes members with AAA experience, which gives us optimism about our future.

We’re seeking a creative and skilled animator to collaborate on an exciting project as part of a dedicated indie development team.

About the Game

Shadows of the Lost is a dark fantasy soulslike that explores haunting new depths, blending momentum-based combat, a gripping story, and a unique companion system. Set in a fractured world corrupted by an otherworldly shadow, the ruins echo with the power of demigods who made deadly pacts with mortal rulers.

As a lone adventurer, explore desolate landscapes inspired by Norse sagas and Egyptian tombs. Uncover relics, forge bonds with companions, and confront the influence of the Shadows of the Lost.

Game Link

Your Role

You will animate characters, creatures, and environmental elements to bring the game to life, including combat sequences, cinematic scenes, and environmental interactions, ensuring they match the game's tone and quality.

Responsibilities

  • Create high-quality animations for characters, creatures, and props using tools like Maya, Blender, or similar.
  • Develop combat animations, idle cycles, and cinematic sequences.
  • Work with the 3D Character and Level Design teams to ensure cohesive animations.
  • Implement animations in Unreal Engine using its animation systems.
  • Contribute ideas to improve visual storytelling and immersion.

What We’re Looking For

  • Proficiency in 3D animation software (Maya, Blender, etc.).
  • A portfolio demonstrating a range of animations, especially for humanoid and creature characters.
  • A passion for creating polished, responsive animations that enhance gameplay and storytelling.
  • Ability to work remotely with a team.
  • Interest in the soulslike genre or action RPGs.

Nice to Have

  • Rigging and control rig setup skills.

Why Join Us?

  • Join a passionate team dedicated to creating a high-quality, genre-defining game.
  • Gain experience working on a professional Unreal Engine project.
  • Share in the game's success through revenue sharing.
  • Enjoy remote work flexibility and schedule control.
  • Build friendships with team members.
Seniority Level
  • Entry level
Employment Type
Job Function
  • Design, Art/Creative, and IT
Industries
  • Computer Games

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