3D Designer – Real-Time & UE5 for Virtual Showroom

Michael Kors (USA) Inc

New York (NY)

On-site

USD 75,000 - 85,000

Full time

4 days ago
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Benefits offered by this job

Generous PTO
Summer Fridays
401k Match
Employee Discount
Career mobility across Capri Brands

Job summary

Michael Kors (USA) Inc. seeks a skilled 3D Asset Artist to join the design team in New York. You will import, convert, and optimize 3D assets for Unreal Engine 5-driven Virtual Showroom and Product Configurator projects, shaping textures and materials for haute-couture assets.

You bring 1–3 years in asset creation for VFX, games, or 3D fashion, with Maya, ZBrush, and Substance Suite proficiency. Expect a collaborative, deadline-driven environment with on-site work in NYC several days a week.

Qualifications

  • Bachelor’s degree preferred; related experience accepted in lieu.
  • 1–3 years as an Asset Artist in VFX/3D fashion or game environments.
  • Proficient with Maya, ZBrush and Substance Suite.
  • Ability to meet deadlines in a fast-paced NYC setting.

Responsibilities

  • Import and convert 3D files, from tri to quad geometry.
  • Maintain proportions and detail accuracy across assets.
  • Cut UVs and organize assets in the database.
  • Texture, recolor and adjust materials in Adobe and Substance Suite.
  • Render assets in Arnold; support UE5 workflow for VSR/PC.
  • Load assets, adjust cameras/lights, and group assets for PC.

Skills

Organic & hard surface modeling
Efficient topology
Collaborative team player
Strong time management
Creative problem solving

Education

Bachelor’s Degree in Computer Science, Graphics, Accessories or Technical Design (preferred)

Tools

Maya
ZBrush
Substance Suite

Job description

Michael Kors (USA) Inc. seeks a skilled 3D Asset Artist to join the design team in New York. You will import, convert, and optimize 3D assets for Unreal Engine 5-driven Virtual Showroom and Product Configurator projects, shaping textures and materials for haute-couture assets.

You bring 1–3 years in asset creation for VFX, games, or 3D fashion, with Maya, ZBrush, and Substance Suite proficiency. Expect a collaborative, deadline-driven environment with on-site work in NYC several days a week.

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