3D character animator for games

Nekki

United States

Remote

USD 85.000 - 140.000

Vollzeit

Vor 2 Tagen
Sei unter den ersten Bewerbenden

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

Schaffe es an den ATS-Filtern vorbei

Benefits dieser Stelle

Remote work worldwide
Professional development support
Competitive salary

Zusammenfassung

Nekki ищет старшего аниматора персонажей для нашей команды анимации. Вы будете развивать и анимировать боевые движения, работать над качеством и соответствием стилю проекта, а также помогать в формировании пайплайнов и рабочих процессов.

Требуется не менее 3 лет опыта анимации в индустрии игр или фильмов, превосходное владение Maya и понимание базовых принципов анимации. Опыт в fighting games будет плюсом; знание Unity и способность давать фидбек по визуалам приветствуется.

Qualifikationen

  • 3+ года опыта анимации для игр или кино.
  • Отличное владение Maya для анимации.
  • Сильное знание принципов анимации и механики тела.
  • Опыт анимации fighting games или аналогичный опыт.
  • Опыт работы с инструментами анимации в Unity.

Aufgaben

  • Разрабатывать и анимировать боевые паки/сетапы.
  • Оказывать обратную связь по анимациям команды.
  • Интегрировать в существующие руководства по анимации и развивать их.
  • Представлять анимационную команду в обсуждениях пайплайнов.

Kenntnisse

3+ лет опыта в анимации
Коммуникационные навыки
Эмпатия к игровому процессу

Ausbildung

Искусство/связанные направления (высшее)

Tools

Maya
Unity

Jobbeschreibung

Описание

Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience. The Shadow Fight series and Vector have been downloaded over 1 billion times, and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINE and Fight Me. We are looking for a Senior Character Animator to join our animation team.

Задачи
  • Develop and animate combat movesets
  • Provide feedback on the team's animations.
  • Integrate into the existing animation guidelines, enhance them, effectively communicate it to the team to achieve the required quality
  • Represent the animation team in discussions about pipelines and workflow approaches, ensuring critical issues are resolved
  • Improve existing animations through feedback and constructive critique
  • Work with motion capture
Требования
  • 3+ years of experience in animation for games or film
  • Excellent proficiency in Maya for animation
  • Strong understanding of animation principles and body mechanics
  • Experience animating for fighting games or a solid understanding of how to do it properly through industry knowledge and experience
  • Experience working with animation tools in Unity
  • Ability to provide feedback and set the animation vision for the project
  • Understanding of animation rigs and animation tools
  • Receptiveness to constructive criticism and an iterative development process
  • Strong communication skills
  • A deep interest in and familiarity with video games, animated films, and cinema
  • Будет плюсом: Rigging and skinning experience; Art‑related higher education
Условия
  • A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams)
  • Support of professional development, participation in specialized conferences and educational events
  • Remote work from all over the world
  • Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment
  • Competitive salary (depending on professional qualifications)
Hol dir deinen kostenlosen, vertraulichen Lebenslauf-Check.

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