3D CAD Artistry

Noblesoft Technologies

California (MO)

On-site

USD 45,000 - 75,000

Full time

9 days ago
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Job summary

3D CAD Artistry is seeking a capable 3D CAD generalist to manipulate models and meshes for simulation, design parts for robot interaction, and adjust rendering for simulations. The role emphasizes practical CAD skills, prototyping, and strong visualization abilities.

Responsibilities include enhancing asset realism in physics simulations, designing articulated models, and producing insightful visuals to support debugging and publication efforts.

Qualifications

  • Must have knowledge of design for manufacturing and assembly (Dfma).
  • Understanding of component engineering principles.
  • Familiarity with CAD software and prototyping tools.

Responsibilities

  • Manipulate existing 3D models and meshes to prepare for simulation.
  • Design and manufacture 3D objects for robot interaction and testing.
  • Modify rendering parameters of simulated scenes for visualization.
  • Create visual representations to aid debugging and publication.

Skills

DFMA
Component Engineering
CAD Software
Blender
MeshLab

Tools

Blender
MeshLab
3D Studio
MeshMixer

Job description

3D CAD Artistry

Job Description:

Job Summary-
  • Manipulation of existing 3D models and meshes both programmatically (including reduction of vertex count and decomposition into convex parts) and using ad hoc software (Blender, MeshLab, 3D studio, MeshMixer) so they are better suited for simulation.
  • CAD design and manufacture (with 3D printing or traditional manufacturing processes) various 3D objects for robot's interaction.
  • Modify rendering parameters of simulated scenes
  • Creation of insightful visual representations for debugging and publication. An example could be coupling the colours of simulated objects with the forces being applied to them (from real or simulated sensors), in a way that helps clarify what is happening.
Key Responsibilities-
  • Debug and enhance realism of assets used in a physics simulator e.g. Bullet, PhysX, MuJoCo - strong preference for MuJoCo physics. This includes contact friction and softness parameters, body masses and inertias, joint damping, etc.
  • Design and debug realistic articulated models (for example biomechanical models and robotics hands), that include force propagation through tendons.
  • Manipulation of existing 3D models and meshes both programmatically (including reduction of vertex count and decomposition into convex parts) and using ad hoc software (Blender, MeshLab, 3D studio, MeshMixer) so they are better suited for simulation.
  • Modify rendering parameters of simulated scenes (colors, lights, etc.).
Skill Requirements-
  • Basic Understanding Of Component Engineering Principles And Cad Software.
  • Fundamental Knowledge Of Design For Manufacturing And Assembly (Dfma).
  • Familiarity With Prototyping Techniques And User Interface Design.
Must Have Skills-
  • Design For Manufacture And Assembly (DFMA)
  • Component Engineering
  • CAD Software
Good to have Skills-

1. Optional But Valuable: Certification In Cad Software (E.G., Autocad, Solidworks).

2. Optional But Valuable: Certification In Design For Manufacturing Principles.

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