3D Artist Intern

A Square

Orlando (FL)

Hybrid

USD 17,000 - 25,000

Full time

11 days ago

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Job summary

A Square is seeking a proactive 3D Art Intern to assist in creating unique art assets for internal projects and to grow their skills through critique and instruction.

You will collaborate with designers and developers, apply clean topology, UV layouts, and PBR textures, and help refine assets within existing art pipelines. This internship emphasizes self-motivation, ability to follow directions, and effective communication in an Agile/Scrum environment.

Qualifications

  • Bachelor’s degree or equivalent in Digital Media or Game Design.
  • Knowledge of 3D modeling with clean topology, quad-focused modeling, and proper file formats.
  • Proficient with UV layouts and texture maps, familiar with PBR texture types.
  • Able to take instruction and use feedback to improve assets within existing art pipelines.
  • Ability to create a unique look and style for a product.
  • Proficiency in art techniques and terminology.
  • Comfortable collaborating with designers and developers to adjust and integrate assets.
  • Self-motivated and able to follow instructions closely.
  • Familiar with Agile/Scrum and able to communicate effectively.

Responsibilities

  • Assist in creating unique art assets for internal projects.
  • Grow skills through instruction and critique and apply feedback to improvements.
  • Collaborate with designers and developers to adjust assets and ensure integration within pipelines.

Skills

Self-motivated
Problem solving
Time management
Team player
Feedback incorporation
Art techniques
Communication

Education

Bachelor’s degree or equivalent in Digital Media or Game Design

Tools

3D modeling software
UV layouts
PBR textures
Unreal/Unity familiarity

Job description

A Square is looking for a 3D Art Intern that is a self-starter, has excellent problem-solving and time management skills, and works well in a team environment. This role is responsible for assisting in the creation of unique art assets for internal projects as well as growing their skills through instruction and critique.

Requirements
  • Holds or is obtaining a Bachelor’s degree or equivalent experience in Digital Media or Game Design
  • Knowledgeable in 3D modeling software clean topology, quad-focused modeling, and proper file formats
  • Proper UV Layouts and Texture Maps, familiar with PBR texture types
  • Able to work with instruction and constructive feedback, and use it to implement changes and redesigns that fit work within existing art pipelines
  • Ability to create a unique look and style of a product
  • Proficiency in art techniques and terminology
  • Comfortable working closely with designers and developers to make adjustments and integrate assets
  • Self-motivated and able to follow instructions closely
  • Familiar with Agile/Scrum and able to communicate effectively
Nice To Haves
  • Understanding of game engine art tools such as animators, materials, shaders, sprite editors, and optimization.
  • Unreal/Unity Engine experience
  • UI/UX and 2D Vector Art knowledge
  • Hard surface modeling knowledge
  • Knowledge in virtual reality, augmented reality, or mobile design
  • Technical writing and documentation skills
  • A passion for making and playing video games
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