Mobile 3D Game Artist: Create Real‑Time Assets

Mage

Konak

On-site

TRY 2,181,000 - 3,151,000

Full time

3 days ago
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Benefits offered by this job

USD-based salary package
Private health insurance (for family)
Relocation support to İzmir
Collaborative team culture

Job summary

Mage in İzmir seeks a skilled 3D Game Artist to create mobile-ready assets for our games, including characters, environments, and props. You will translate concepts into real-time art and work with designers, developers, and other artists to ensure performance and quality.

The ideal candidate has a visual arts background, 2+ years in mobile game art, and proficiency in Blender/Maya/3ds Max, Substance tools, and Unity/Unreal. A strong portfolio and teamwork mindset are essential.

Qualifications

  • Bachelor's degree in Visual Arts, Animation, Game Art, or related field.
  • At least 2 years of experience in 3D Game Art, especially mobile games.
  • Strong knowledge of Blender, Maya, 3ds Max, or similar 3D software.
  • Experience with Substance Painter/Designer or similar texturing tools.
  • Good understanding of UV mapping, baking, PBR workflows, and texture optimization.
  • Experience working with Unity or Unreal Engine.
  • Portfolio showcasing 3D game art and relevant projects.

Responsibilities

  • Create high-quality 3D assets for games (characters, environments, props).
  • Translate concepts into visually appealing 3D models.
  • Create and optimize low-poly and high-poly models for mobile development.
  • Work on UV mapping, baking, texturing, and materials to achieve high-quality visuals.
  • Integrate and configure 3D assets within the game engine.
  • Collaborate with designers, developers, and other artists to realize concepts.
  • Contribute to the visual style and art direction of our games.

Skills

3D art
Portfolio
Teamwork
Mobile optimization
Creative problem solving

Education

Bachelor's degree in Visual Arts / Animation / Game Art

Tools

Blender
Maya
3ds Max
Substance Painter
Substance Designer
Unity
Unreal Engine

Job description

Mage in İzmir seeks a skilled 3D Game Artist to create mobile-ready assets for our games, including characters, environments, and props. You will translate concepts into real-time art and work with designers, developers, and other artists to ensure performance and quality.

The ideal candidate has a visual arts background, 2+ years in mobile game art, and proficiency in Blender/Maya/3ds Max, Substance tools, and Unity/Unreal. A strong portfolio and teamwork mindset are essential.

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