Lead Mobile UI/UX Designer for Casual F2P Games | Remote

UserWise, LLC

Turkey

Remote

TRY 400,000 - 800,000

Full time

3 days ago
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Benefits offered by this job

100% remote
Market-competitive compensation
Paid Time Off
Performance Bonus
Annual Performance Reviews

Job summary

UserWise, LLC is seeking an experienced Lead UI/UX Designer to own the UI/UX discipline for a mobile Free-to-Play game based on a globally recognized IP. You will directly translate concepts into flows, wireframes, and prototypes, mentor another designer, and ensure UX quality through to final production.

You’ll work closely with Game Design, Art, Product, and Engineering to validate interactions early, iterate quickly, and establish reusable UI patterns and design systems for a scalable

Qualifications

  • Senior or Lead-level experience in designing UI/UX for shipped games.
  • Strong shipped experience with mobile Free-to-Play games, ideally casual or mass-market titles.
  • A portfolio demonstrating both UX thinking and finished game experiences, not just polished UI screens.
  • Strong ability to turn complex game systems into simple, intuitive player experiences.
  • Excellent understanding of mobile interaction design, information architecture, hierarchy, readability, feedback, and usability.
  • Experience designing F2P systems such as progression, rewards, FTUE, events, LiveOps, and monetization.

Responsibilities

  • Own the overall UX quality and UI/UX discipline across the game.
  • Translate game and product concepts into clear user journeys, flows, wireframes, and interactive prototypes.
  • Stay ahead of production by resolving major interaction and usability questions before features move into Art and Engineering.
  • Rapidly prototype and compare UX solutions before committing significant production time.
  • Own information architecture, navigation, screen hierarchy, interaction patterns, usability, and player comprehension.
  • Design intuitive experiences for gameplay, progression, onboarding, rewards, LiveOps, social features, and monetization.
  • Proactively identify UX problems through design reviews, prototypes, and playable builds.
  • Follow features through implementation and work with Engineering to preserve design intent.
  • Improve the Game Design → UX → Art → Engineering workflow so features move through production with clearer intent and fewer late-stage redesigns.
  • Establish reusable UX patterns, UI components, interaction standards, and documentation.
  • Mentor and work with another UI/UX Designer while remaining directly involved in execution.
  • Partner closely with the Art Director to define and evolve the visual language of the UI.

Skills

UI/UX design
Mobile UX
Wireframing
Prototyping
Figma
UX strategy

Tools

Unity
Rapid prototyping tools
AI-assisted design

Job description

UserWise, LLC is seeking an experienced Lead UI/UX Designer to own the UI/UX discipline for a mobile Free-to-Play game based on a globally recognized IP. You will directly translate concepts into flows, wireframes, and prototypes, mentor another designer, and ensure UX quality through to final production.

You’ll work closely with Game Design, Art, Product, and Engineering to validate interactions early, iterate quickly, and establish reusable UI patterns and design systems for a scalable

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