Associate Publishing Producer

Devotion Interactive

Kadıköy

On-site

TRY 89,000 - 134,000

Full time

2 days ago
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Job summary

Devotion Interactive, a Turkish game publisher based in Istanbul, is seeking a Publishing Coordinator to serve as the daily liaison for our signed titles, guide milestones, route builds to QA, and help with releases. You will run weekly check-ins, coordinate certification with Steam, Epic, and consoles, and work with localization, QA, and porting partners.

Fluent English and on-site availability in Istanbul are required; prior indie game familiarity and comfort with AI drafting tools will help

Qualifications

  • Fluent English required; daily communication with international developers.
  • Willingness to work full-time on-site in Istanbul.
  • Strong organizational habits and deadlines management.
  • Genuine interest in indie games on Steam and platforms.
  • Comfortable using AI tools for drafting and organizing information.
  • Complete the written task as part of the application.

Responsibilities

  • Act as day-to-day point of contact for developers.
  • Track milestones and flag delays or risks early.
  • Route builds to QA, collect feedback and communicate it.
  • Run weekly check-ins and prepare status summaries.
  • Assist with release and certification checklists across Steam, Epic and consoles.
  • Coordinate with platform certification processes between developers and partners.
  • Coordinate with localization, QA and porting vendors on schedules.
  • Prepare Steam festival and event submissions and maintain the discount calendar.
  • Assist with day-to-day correspondence with distributors and regional partners.

Skills

Fluent English
Organizational skills
Interest in indie games
AI tools usage
Written task completion

Tools

Trello
Notion
Google Sheets

Job description

Devotion Interactive is a Turkish game publisher. We're a small, focused team that connects with players worldwide and creates growth opportunities for developers. Our portfolio includes titles like Football Life Simulator, An Eggstremely Hard Game and Climber Animals: Together a game that went viral in China and reached 2 million players in a single month.

What You Will Do

  • Act as a day-to-day point of contact for the developers of our signed titles
  • Track milestones and deliverables, and flag delays or risks early
  • Route incoming builds to internal QA, collect feedback and communicate it clearly to developers
  • Run weekly check-ins with developer teams and prepare status summaries for the Head of Global Publishing
  • Assist with release and certification checklists across Steam, Epic and consoles.
  • Support platform certification processes by coordinating between developers, porting partners and platform holders
  • Coordinate with localization, QA and porting vendors on schedules and deliveries
  • Prepare Steam festival and event submissions and help maintain the discount calendar
  • Assist with day-to-day correspondence with distributors and regional partners

Requirements

  • Fluent English; most of your daily communication will be with international developers and partners
  • Able to work full-time from our Istanbul office (final-year students are welcome if they can commit to full-time on-site work)
  • Strong organizational habits: you keep track of deadlines without being reminded
  • A genuine, current interest in indie games on Steam; you know what is releasing and why it matters
  • Comfortable using AI tools in daily work for drafting, summarizing and organizing information
  • Completion of the written task below; applications without it will not be reviewed

Nice to Have

  • Familiarity with Steamworks or console partner portals
  • Experience reading SteamDB or similar market data
  • Prior experience in a game studio, publisher, QA team or game community (including internships or game jams)
  • Experience with project tracking tools (Trello, Notion, Google Sheets)
  • Additional languages, especially Chinese, Japanese or Korean
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