Game Generation Factory is a next-gen platform that turns ideas into playable AI-orchestrated “game studio” workflow. We’re building a product where creation feels fast, intuitive, and empowering—so more people can ship games without friction.
Responsibilities
- Research and prototype LLM-based game generation pipelines (prompting, planning, editing)
- Combine LLMs with classic NLP techniques to improve quality (templates, rule-based checks, post-processing)
- Apply and improve state-of-the-art approaches for code generation and code editing
- Build automated testing + evaluation infrastructure (playability, consistency, determinism, cost/latency)
- Reduce generation costs (caching, delta edits, batching, retries, guardrails)
- Work iteratively with the product team: metrics → hypothesis → experiment → shipping
Requirements
- Hands-on experience with LLMs (code gen, tool-calling, agents, evals)
- Strong PyTorch knowledge (or equivalent deep learning experience)
- Solid foundations in NLP + generative methods
- Production-minded engineering: Git, Docker, Cloud, CI/CD
- Habit of shipping fast prototypes and packaging them into demos