2D Artist – Puzzle Studio (Unity UI/Assets)

Game Companies

Fatih

On-site

TRY 180,000 - 300,000

Full time

2 days ago
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Benefits offered by this job

Best-in-class compensation
Other benefits according to the countr

Job summary

Voodoo is seeking a talented Unity-based UI artist to join our Studio to design and implement scalable UI and create high-quality 2D assets for mobile games. You will work with a multidisciplinary team to deliver engaging user interfaces and visually compelling components.

You will collaborate with cross-functional remote teams, iterate quickly based on feedback, and help push hit games to the next level, using Unity and modern art practices.

Qualifications

  • Strong Unity skills and ability to implement UI directly in the engine.
  • Excellent 2D design skills with strong visual hierarchy, composition and readability.
  • Good UI experience and ability to translate concepts into clear, scalable interfaces.
  • A keen eye for emerging mobile game trends and ability to learn from success cases.
  • Experience collaborating with cross-functional remote teams.
  • Fluent in English.

Responsibilities

  • Design and implement a high-quality, scalable UI from concept to final integration in Unity.
  • Create high-quality 2D assets (characters, props and environment art) and ensure optimal performance on mobile devices.
  • Set up and integrate scenes in Unity.
  • Iterate quickly based on team feedback and live user data.
  • Propose creative ideas to boost player engagement and improve user experience.

Skills

2D art
UI design
Cross-functional teamwork
English proficiency

Tools

Unity

Job description

Voodoo is seeking a talented Unity-based UI artist to join our Studio to design and implement scalable UI and create high-quality 2D assets for mobile games. You will work with a multidisciplinary team to deliver engaging user interfaces and visually compelling components.

You will collaborate with cross-functional remote teams, iterate quickly based on feedback, and help push hit games to the next level, using Unity and modern art practices.

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