Part-Time Lecturer for AP6402 Art-Tech Collaboration (ADM)

Nanyang Technological University Singapore

Singapore

On-site

SGD 33,000 - 61,000

Part time

14 days+
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Job summary

NTU Singapore’s School of Art, Design and Media invites applications for a Part-time Lecturer position to teach the AP6402 Art-Tech Collaboration course starting in August 2026. The 13-week course focuses on cross-discipline interaction to blend art and technology in creating a game concept, with gameplay demonstrations.

Candidates should demonstrate expertise in bridging artistic vision and technical implementation, including art assets integration into game engines, mentoring students in

Qualifications

  • Master's and/or PhD in Technical Art, Game Development, or Interactive Media.

Responsibilities

  • Bridge artistic vision and technical implementation.
  • Oversee art assets integration into game engines.
  • Mentor students in Technical Art or Creative Production workflows.

Skills

Technical Art
Game development
Mentoring
Teaching

Education

Master's in Technical Art
PhD in Interactive Media
Bachelor's in related field

Tools

Game engines

Job description

School of Art, Design and Media

Nanyang Technological University, Singapore

Part-Time Lecturer for AP6402 Art-Tech Collaboration

The School of Art, Design and Media (ADM) at Nanyang Technological University, Singapore invites qualified candidates to apply as Part-time Lecturer for AP6402 Art-Tech Collaboration. The Part-time Lecturer is expected to teach a Postgraduate course commencing in August 2026.

AP6402 Art-Tech Collaboration is a 13-week course focusing on developing cross-discipline interaction to reap the benefits of combining art and technology in the creative process of developing a game concept. Students will explore team-based skills and strengths to create a convincing game concept pitch, including a demonstration portion of gameplay. This course reflects critical industry standards for both independent and large-scale developers, establishing a foundation for professional research, ideation, and technological investigation.

Applicants to this position will be able to demonstrate expertise in bridging the gap between artistic vision and technical implementation. This includes overseeing the integration of art assets into game engines, managing technical constraints without sacrificing aesthetic quality, and guiding teams through the development of gameplay demonstrations. Applicants will be able to demonstrate passion in mentoring students in Technical Art or Creative Production workflows, ensuring that research, ideation, and technological investigation result in a cohesive, functional game concept pitch.

Candidates should have a relevant Master's and/or PhD in Technical Art, Game Development, Interactive Media, or a related field with a track record of creative practice in roles that require high-level Art-Tech synthesis. Past teaching experience at the Undergraduate Level is preferred. Candidates with a Bachelor's degree in a related field and sufficient and relevant industry experience (such as Technical Artist, Art Lead, or Creative Producer) may also be considered in exceptional cases.

For more information on the course and its objectives, please refer to GDAT programme website here.

Further information about the University and the School can be viewed at the following websites:

NTU : www.ntu.edu.sg

ADM : www.ntu.edu.sg/adm

The successful candidate is expected to assume duty in August 2026.

Hiring Institution: NTU

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