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Riot Games is looking for an Engineering Manager for the Metagame team on 2XKO to lead a team of engineers in creating engaging systems that enhance player experiences. The role emphasizes collaboration across disciplines, technical leadership, and fostering a culture of growth and improvement within a diverse and inclusive environment.
Established in 2020, the Singapore Studio is Riot’s second international game development studio. Riot has been expanding our footprint in Asia and accelerating our talent growth to develop games that deliver great experiences to our players. Our mission is to “scale Riot’s games to hyper-serve players.”
We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, and Legends of Runeterra. We’re also building teams for VALORANT and 2XKO, our upcoming fighting game.. The Singapore Studio is seeking talented, passionate craft experts with backgrounds in all areas of game development to build games that make it better to be a player.
We’re focused on working together to promote individual autonomy, ownership, collaboration, and inclusivity, so everyone can be their best while we boldly pursue games.
That’s where you come in.
As an Engineering Manager on the Metagame team for 2XKO, you’ll lead a team of backend and full stack engineers to build systems that support progression, customization, player identity, and other out-of-fight experiences. These systems form the connective tissue between matches, giving players reasons to keep coming back and deepening their connection to the game.
You’ll help your team navigate technical complexity, uphold high craft standards, and grow both individually and together. You’ll collaborate closely with product, design, art, QA, and central tech to bring compelling player-facing features to life, features that need to scale globally, evolve over time, and feel seamlessly connected to the fight.
You’ll report to the Senior Engineering Manager for the Singapore studio.