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3D Character & Creature Artist

CRYSTAL DRAGON INTERACTIVE PTE. LTD.

Singapore

On-site

SGD 20,000 - 60,000

Full time

6 days ago
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Job summary

A leading company in the gaming industry is seeking a talented 3D Character Artist to craft high-quality, game-ready 3D characters. The ideal candidate will possess strong artistic sensibility and proficiency in tools like ZBrush and Blender. Responsibilities include optimizing assets for performance and collaborating with the creative team to bring concepts to life. This role is perfect for those with a passion for creating visually striking 3D art.

Qualifications

  • Prior experience in 3D modeling for games or strong portfolio required.
  • Expert proficiency in UV unwrapping and texturing workflows.
  • Portfolio showcasing a variety of assets needed.

Responsibilities

  • Translate concept art into polished 3D assets with the Creative Director.
  • Optimize geometry and texture usage for real-time performance.
  • Import and configure assets in Unreal Engine or Unity.

Skills

3D modeling
UV unwrapping
PBR texturing
Communication
Teamwork
Artistic sensibility

Tools

ZBrush
Blender
Substance Painter
Maya
3ds Max
Unreal Engine
Unity

Job description

We are looking for a talented individual who can craft high-quality, game-ready 3D characters using ZBrush, or Blender. Please e-mail your portfolio/resume to careers@crystaldragon.sg

REQUIREMENTS:

  • Prior experience in 3D modeling for games or 3D animation, alternatively a strong portfolio.

  • Expert proficiency in UV unwrapping, and PBR texturing workflows.

  • Strong artistic sensibility: form, silhouette, edge flow, and detail.

  • Portfolio or demo reel showcasing a variety of assets (stylized and/or realistic).

  • Excellent communication and teamwork skills.

  • A true passion for building optimized, visually striking 3D art.

  • (Bonus) Familiarity with sculpting tools (Blender Sculpt, ZBrush) is a plus.

  • (Bonus) Experience with Substance Painter/Designer, Maya, or 3ds Max is a plus.

RESPONSIBILITIES:

  • Partner with the Creative Director to translate concept art into polished 3D assets.

  • Create clean UV layouts, bake normal/occlusion/ID maps, and set up PBR materials.

  • Optimize geometry and texture usage for real-time performance in engine.

  • Collaborate with riggers and animators to ensure proper topology and deformation.

  • Import and configure assets in Unreal Engine or Unity; test in context.

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