UX Designer — Shape Immersive Game Features

Embark

Stockholms kommun

On-site

SEK 520,000 - 720,000

Full time

14 days+

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Benefits offered by this job

Competitive salary
Creative environment
Games industry

Job summary

Embark is seeking a UX Designer to own UX for game features across platforms including PC, console, and mobile. You’ll join a cross-disciplinary team and help shape user experiences from problem framing to player-ready delivery.

You should bring 4+ years in UX/UI or product design, a strong portfolio, and fluency in English. You’ll work on live-service games, balancing new features with maintenance and live updates.

Qualifications

  • 4+ years of UX/UI or product design experience.
  • Strong communication and ability to present decisions early.
  • Portfolio with relevant projects showing process and impact.
  • Fluency in English.

Responsibilities

  • Collaborate across disciplines and align stakeholders to define problem statements and user needs.
  • Own the user experience end-to-end for features, from problem definition to player-ready delivery.
  • Design using user flows, wireframes, and prototypes aligned with the game design system.
  • Work on experiences from systems to character customization for maximum impact.
  • Identify gaps in the user experience and inform design decisions proactively.
  • Consider whole systems first and design coherency across screens and interactions.
  • Deliver multiple solutions and narrow down with feedback to ship.
  • Share knowledge and contribute to a culture of design feedback.
  • Leverage team expertise to find the best solutions for the studio.

Skills

UX/UI Design
Portfolio
Communication
English Fluency
User Research
Games Experience
Cross-Platform
Prototyping
Wireframing

Job description

Embark is seeking a UX Designer to own UX for game features across platforms including PC, console, and mobile. You’ll join a cross-disciplinary team and help shape user experiences from problem framing to player-ready delivery.

You should bring 4+ years in UX/UI or product design, a strong portfolio, and fluency in English. You’ll work on live-service games, balancing new features with maintenance and live updates.

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