MSc Thesis: Eye tracking in Extended Reality (XR) Training

Volvo Group

Göteborgs kommun

On-site

SEK 167,000 - 223,000

Full time

8 days ago

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Benefits offered by this job

Paid thesis project

Job summary

Volvo Group in Göteborg invites MSc students to investigate eye tracking in XR training. You will develop a blueprint, select metrics, and propose data-analysis workflows to guide XR training development.

The project includes building a proof-of-concept and conducting a user study with Volvo Group stakeholders, under Volvo supervision and academic guidance. Contract: Paid by Volvo Group.

Qualifications

  • Enrolled in a relevant MSc/MA program with XR or HCI focus.
  • Strong interest in eye tracking and XR training applications.
  • Ability to design and conduct user studies and analysis.

Responsibilities

  • Develop a practical blueprint for eye tracking in Volvo XR training.
  • Define metrics and methodological guidance for data analysis and visualization.
  • Create a proof-of-concept demonstrator and conduct a user study with Volvo Group users.
  • Collaborate with supervisors at Volvo Group and Chalmers.

Skills

XR
Eye tracking
User experience
Human-technology interaction
Production engineering

Education

MSc in Computer Science
Industrial Design Engineering
Cognitive Science
Production Engineering
Similar field

Job description

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MSc Thesis: Eye tracking in Extended Reality (XR) Training

Location: Göteborg, SE, 417 15

Position Type: Student

Permanent/Temporary: Temporary

Background

Extended Reality (XR) enables safe, repeatable, and scalable training. In Swedish industry, employees can use XR to practice tasks, safety procedures, and work methods before applying them in live operations. Volvo Group has also begun integrating XR solutions into its training portfolio.

As eye tracking becomes standard in modern XR headsets, gaze data offers new ways to understand how trainees visually navigate a task, what information they notice or overlook, and how their attention changes with experience. Potential applications include XR training design, learner feedback, skills assessment, and usability evaluation. However, it remains unclear which use cases provide meaningful value, which metrics are sufficiently reliable for training, and how closely gaze behavior in VR reflects behavior during the same task in a live setting.

This thesis will investigate the use of eye tracking in XR training at Volvo Group. The work will explore relevant applications and use cases, establish guidance for when and how eye tracking should be implemented in XR training, as well as suggest a strategy for how the technology could be scaled across a portfolio of XR trainings targeting a global user group.

Description and Goal

The goal of the thesis is to create a practical and evidence-based blueprint for the use of eye tracking in XR training at Volvo Group. The blueprint should help XR training developers, learning experience partners, and other L&D stakeholders decide when eye tracking is useful, what data should be collected, how the data should be analyzed and visualized, and how eye tracking can be integrated into their training portfolio. The findings should be tested in a developed proof-of-concept, together with users at Volvo Group.

This means that, initially, the work will encompass:

Exploration of the state-of-the-art in eye tracking technology for XR

Exploration of eye tracking use cases in industrial training applications

Identification of relevant gaze metrics and analysis methods for XR training

Selection and definition of a suitable Volvo Group training

Development of a proof-of-concept implementation

A user study carried out on the proof-of-concept

Building on this foundation, the expected outcomes include:

A blueprint describing how and when eye tracking should be implemented, including recommended metrics, workflow, technical requirements and decision criteria

A developed proof-of-concept / demonstrator with eye tracking integrated into a selected VR training application

A user study comparing eye tracking results in VR training with results from a corresponding live production task

Application-related information

Education background: Computer Science, Industrial Design Engineering, Cognitive Science, Production Engineering or similar.

Subject areas: XR, Eye tracking, Education, UX, human-technology interaction, production

Contract: Paid by Volvo Group

Duration and pace: Spring 2027, full-time, 30 ECTS, starting date is flexible and to be agreed upon

Location: Volvo Group Digital Technology & Operations / Volvo Group University / Chalmers

Number of students: 2 students

Contacts

Volvo Group supervisor and application questions:

Chalmers supervisor and academic questions:

We value your data privacy and therefore do not accept applications via mail.

Who we are and what we believe in
We are committed to shaping the future landscape of efficient, safe, and sustainable transport solutions. Fulfilling our mission creates countless career opportunities for talents across the group’s leading brands and entities.

Applying to this job offers you the opportunity to join Volvo Group. Every day, you will be working with some of the sharpest and most creative brains in our field to be able to leave our society in better shape for the next generation. We are passionate about what we do, and we thrive on teamwork. We are almost 100,000 people united around the world by a culture of care, inclusiveness, and empowerment.

Trucks Technology & Industrial Divisionhire team players who are ready to create real customer impact. Our decentralized teams work close to our customers, with speed and autonomy, to build what they truly need.
Join us to collaborate on innovative, sustainable technologies that redefine how we design, build, and deliver value. Bring your curiosity, your expertise, and your collaborative energy, and together, we’ll turn bold ideas into tangible solutions for our customers and contribute to a more sustainable tomorrow.

Job Category: Technology Engineering

Organization: Trucks Technology & Industrial

Every day, Volvo Group products and services ensure that people have food on the table, children arrive safely at school and roads and buildings can be constructed. Looking ahead,we are committed to driving the transition to sustainable and safe transport, mobility and infrastructure solutions toward a net-zero society.

Joining Volvo Group, you will work with some of the world’s most iconic brands and be part of a global and leading industrial company that is harnessing automated driving, electromobility and connectivity.

Our people are passionate about what they do, they aim for high performance and thrive on teamwork and learning. Everyday life at Volvo is defined by a climate of support, care and mutual respect.

If you aspire to grow and make an impact, join us on our journey to create a better and more resilient society for the coming generations.

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