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Embark Studios in Stockholm is seeking a Gameplay Engineer to work on THE FINALS, collaborating with designers to build easy-to-use systems that enable rapid iteration and experimentation.
You will implement gameplay features in Unreal using C++, Blueprints and Angelscript, covering both content and underlying systems, with ownership of key components, performance and tooling, and room to grow alongside experienced engineers.
Embark Studios in Stockholm is seeking a Gameplay Engineer to work on THE FINALS, collaborating with designers to build easy-to-use systems that enable rapid iteration and experimentation.
You will implement gameplay features in Unreal using C++, Blueprints and Angelscript, covering both content and underlying systems, with ownership of key components, performance and tooling, and room to grow alongside experienced engineers.