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Embark Studios in Sweden is seeking a Gameplay Engineer to build fast, reusable systems in Unreal with C++ and Angelscript. You will partner with designers to ship features players feel and iterate rapidly.
You’ll own technical aspects from gameplay code to performance, tooling, and networking, with room to grow into ownership of complex problems and multi-platform solutions. Collaborate across production and design to scope work, keep it visible, and help keep the live game healthy with
Embark Studios in Sweden is seeking a Gameplay Engineer to build fast, reusable systems in Unreal with C++ and Angelscript. You will partner with designers to ship features players feel and iterate rapidly.
You’ll own technical aspects from gameplay code to performance, tooling, and networking, with room to grow into ownership of complex problems and multi-platform solutions. Collaborate across production and design to scope work, keep it visible, and help keep the live game healthy with