Director of Development, Minecraft Core

Mojang Studios

Stockholms kommun

Hybrid

SEK 2,000,000 - 2,600,000

Full time

7 days ago
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Job summary

Mojang Studios, Stockholm, is seeking a Director of Development to turn studio strategy into executable outcomes across multi-disciplinary teams. You will own the development operating system, plan work, manage dependencies, and ensure a scalable delivery cadence for high-quality player experiences.

You will lead delivery across design, engineering, platform, QA, production, and live operations, driving transparency, risk mitigation, and alignment with leadership priorities.

Qualifications

  • Proven experience leading large-scale game or software development organisations.
  • Strong track record of delivering complex products in a live operating environment.
  • Exceptional ability to align multiple disciplines toward common goals.

Responsibilities

  • Representing delivery excellence on the Core Leadership Team.
  • Accountable for delivery across multiple departments with clear structures and processes.
  • Owns delivery health across the full development cycle including planning and risks.
  • Connects leadership direction to execution with clear rhythms and plans.
  • Drives alignment across design, platform, engineering, QA and live ops.

Skills

Leadership at scale
Delivery excellence
Cross-functional leadership

Tools

Game development tools
Production planning tools

Job description

Mojang Studios is best known as the creators of Minecraft, butwe’realsoonamission–tobuild a better world through the power of play.

Why play? Well,play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.

About the Role

As Director of Development, you are a senior leader responsible for turning studio strategy into executable outcomes across multipledisciplines. You own the development operating system: planning, dependency management, production health, risk mitigation, cross-functional alignment, and delivery cadence.

You lead delivery across a complex game development organization, ensuring that work moves coherently between design, engineering, platform, production, QA, and live operations. Through strongcoordination, transparency, and execution excellence, you enable teams tobuild high-quality player experiences in a scalable and sustainable way, creating the conditions needed to turn ambitious visions into reality.

Key Responsibilities
  • Representingdelivery excellence on the Core Leadership Team
  • Accountable for delivery excellence across multiple departments, ensuring theorganisationhas the clarity, structure, tools, and ways of working needed to execute effectively
  • Owns delivery health across the full development cycle, including planning, progress visibility, risks, dependencies, trade-offs, and escalation paths
  • Connectsorganisationalpriorities to execution, translating leadership direction into clear operating rhythms, decisions, and delivery plans
  • Drives alignment across design, platform, engineering, production, QA, and live operations, ensuring teams are working against shared priorities and expectations
  • Establishes scalable delivery models for complex game development, improving how multiple teams plan, collaborate, execute, test and playtest, and deliver together
  • Provides leadership visibility onorganisationalreadiness, delivery performance, key risks, dependencies, and strategic trade-offs.
  • Leading people manager excellenceby strengthening the group with the right tools and systems, modeling people management excellence, coaching managers through complex leadership situations, and helping build consistency in how teams are supported
  • Promotes rituals, forums, and practices that strengthen team health, such as manager communities, craft communities, feedback loops, and spaces for learning, reflection, and continuous improvement
What you’ll need to succeed
  • Proven experience leading large-scale game or software developmentorganisations
  • Strongtrack recordof delivering complex products and services in a live operatingenvironment
  • Proven e xperienceimplementingorimprovingdevelopmentsystems,deliveryframeworks,forecasting, andorganizationaloperatingmodels
  • Deep understanding of game development, production, engineering, and cross-functional execution
  • Ability tooperateeffectively at both strategic and operational levels
  • Exceptional communication, influence, and stakeholder alignment skills
  • Passion for games, player experience, and empowering creative teams
  • Experience building, leading, and developing inclusive, high-performing team
Leadership Characteristics
  • Brings clarity to ambiguity and alignment to complexity
  • Focuses on outcomes and player value rather than process for its own sake
  • Creates an environment where teams can do their best work
  • Balances creative ambition with delivery discipline andorganisationaleffectiveness
  • Leads with trust, accountability, transparency, and integrity
Bonus
  • ExperienceleadingdevelopmentorganizationswithinAAA games orlarge-scalelive-serviceproducts.
  • Experiencescalingorganizationsthroughperiodsofgrowth, transformation, orincreasingtechnicalcomplexity.
  • Familiaritywithmodern planningapproaches, portfolio management, and data-informeddecisionmaking.
  • Experiencesupportinggeographicallydistributedor globaldevelopmentteams.
What You Need to Know

We’re looking for candidates who are eligible to work in Sweden. Since our hybrid work model requires three onsite days per week , you’ll need to be based in Stockholm to collaborate with your team and soak up the studio energy .

MojangStudiosis a Microsoft-ownedgamedeveloper. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai.We’realways working on new and excitingwaysto expandtheMinecraftuniverse.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community.

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by SöderMälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

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