3D Artist

Naphora Games Group

Saudi Arabia

On-site

SAR 110,000 - 160,000

Full time

2 days ago
Be an early applicant
Application generator

A complete application in a minute — tailored resume and cover letter, ready to send.

Get past ATS filters

Job summary

Naphora Games Group is seeking a skilled 3D Artist to create high-quality assets for mobile game prototypes using Unity. You will model, texture, and optimize assets for real-time performance, collaborating with designers and programmers to bring concepts to life.

Qualified candidates have 3+ years in 3D art for mobile games and a strong portfolio. Proficiency in Blender/Maya and Unity is required, with a focus on low- to mid-poly workloads and mobile optimization.

Qualifications

  • 3+ years of professional experience in 3D art, ideally within mobile games.
  • Strong portfolio demonstrating high-quality 3D work across different styles, assets, and subjects.
  • Strong proficiency in Blender, Maya, or similar 3D software.
  • Experience creating low- and mid-poly assets optimized for real-time game environments.
  • Practical experience working with Unity and preparing assets for implementation.
  • Good understanding of modeling, texturing, materials, lighting, and optimization.

Responsibilities

  • Create, model, texture, and optimize high-quality 3D assets for Unity.
  • Create props, environments, and characters based on the needs and visual direction of each game.
  • Take assets from initial concept through to implementation-ready delivery.
  • Ensure assets meet both artistic quality and technical performance requirements.
  • Optimize models, textures, materials, and other assets for mobile platforms.
  • Support lighting, materials, shaders, and scene presentation where needed.
  • Maintain consistency in visual quality and style across game assets.
  • Work closely with artists, designers, and programmers to understand gameplay requirements and translate ideas into effective visual solutions.
  • Contribute creatively to prototypes and help explore different visual directions and styles.
  • Collaborate with programmers to ensure assets are implemented correctly and efficiently in Unity.
  • Participate in team discussions, reviews, and planning, providing input on visual direction, scope, and timelines.
  • Respond constructively to feedback and iterate quickly based on gameplay, art, and technical needs.

Skills

3D art
Mobile games
Portfolio
Independent worker
Team collaboration

Tools

Blender
Maya
Unity

Job description

At Naphora Games Group , we’re building more than games, we’re building a global team of ambitious, driven people who are hungry to learn, experiment, and raise the bar for the next generation of games.

We collaborate openly, move fast, and challenge ourselves every day to build better, smarter, and faster.

Our goal is to create world-class games that players around the globe love and remember. If you thrive in a high-performance, ownership-driven environment and want to make a real impact, you’ll fit right in with us.

Role Summary

We’re looking for a skilled and hands-on 3D Artist to create high-quality, visually engaging 3D assets for our mobile game prototypes.

You’ll work closely with artists, game designers, and programmers to take ideas from concept through to implementation, creating assets that look great while remaining optimized for mobile performance.

This role is a great fit for someone who is versatile, creative, and comfortable working in a fast-paced game development environment where priorities can move quickly and experimentation is part of the process.

Responsibilities
3D Art & Production
  • Create, model, texture, and optimize high-quality 3D assets for Unity
  • Create props, environments, and characters based on the needs and visual direction of each game
  • Take assets from initial concept through to implementation-ready delivery
  • Ensure assets meet both artistic quality and technical performance requirements
  • Optimize models, textures, materials, and other assets for mobile platforms
  • Support lighting, materials, shaders, and scene presentation where needed
  • Maintain consistency in visual quality and style across game assets
  • Work closely with artists, designers, and programmers to understand gameplay requirements and translate ideas into effective visual solutions
  • Contribute creatively to prototypes and help explore different visual directions and styles
  • Collaborate with programmers to ensure assets are implemented correctly and efficiently in Unity
  • Participate in team discussions, reviews, and planning, providing input on visual direction, scope, and timelines
  • Respond constructively to feedback and iterate quickly based on gameplay, art, and technical needs
Craft & Improvement
  • Stay up to date with relevant 3D art, mobile gaming, tools, workflows, and industry trends
  • Look for ways to improve asset quality, production speed, and 3D workflows
  • Balance visual quality with development speed and technical constraints, particularly during rapid prototyping
Success Looks Like
  • Consistently delivering high-quality 3D assets that are ready for implementation
  • Creating visually strong assets while maintaining mobile performance requirements
  • Being able to work across different art styles and adapt quickly between game concepts
  • Collaborating effectively with artists, designers, and programmers
  • Taking ownership of assigned work and delivering reliably against timelines
  • Responding well to feedback and iterating quickly as prototypes evolve
  • Contributing ideas and solutions rather than only executing assigned tasks
Qualifications
  • 3+ years of professional experience in 3D art, ideally within mobile games
  • Strong portfolio demonstrating high-quality 3D work across different styles, assets, and subjects
  • Strong proficiency in Blender, Maya, or similar 3D software
  • Experience creating low- and mid-poly assets optimized for real-time game environments
  • Practical experience working with Unity and preparing assets for implementation
  • Good understanding of modeling, texturing, materials, lighting, and optimization
  • Understanding of shaders and mobile rendering considerations is a plus
  • Strong artistic eye with a good understanding of shape, color, composition, and visual readability
  • Comfortable working in a fast-paced environment, managing priorities, and adapting to changing requirements
  • Able to take feedback, iterate quickly, and work within tight development timelines
  • Self-motivated, proactive, and comfortable working independently
  • Strong communication and collaboration skills with the ability to work effectively across disciplines
Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Mobile 3D Artist for Unity Prototypes
Mobile 3D Artist for Unity Prototypes

Naphora Games Group • Saudi Arabia

On-site
SAR 110,000 - 160,000
Game Developer
Game Developer

Remal Ventures • Saudi Arabia

On-site
SAR 70,000 - 90,000
Marketing Artist Intern: Motion Graphics & Video for Mobile Games
Marketing Artist Intern: Motion Graphics & Video for Mobile Games

Tamatem Games • Saudi Arabia

On-site
Intern - Video Editing & Motion Graphics
Intern - Video Editing & Motion Graphics

Tamatem Games • Saudi Arabia

On-site
Senior QA Engineer
Senior QA Engineer

Remal Ventures • Saudi Arabia

On-site
SAR 70,000 - 90,000
Motion Designer
Motion Designer

H. M. Al Rugaib & Sons Trading Co. - شركة حمد محمد الرقيب و أولاده التجارية • Al Khobar

On-site
Senior Mobile Game UI/UX Artist — Remote-friendly
Senior Mobile Game UI/UX Artist — Remote-friendly

Triwill Group • Saudi Arabia

On-site
SAR 150,000 - 210,000
Designer
Designer

RIME Platform • Riyadh

On-site
Content Specialist
Content Specialist

NICE ONE | نايس ون • Riyadh

On-site
SAR 120,000 - 180,000
Designer
Designer

RIME | رايم • Riyadh

On-site
SAR 60,000 - 100,000