World-Building Producer for AAA Environments

Activision

Warszawa

On-site

PLN 140,000 - 210,000

Full time

14 days+

A complete application in a minute

Tailored resume and cover letter, ready to send.

Get past ATS filters

Job summary

Activision seeks a proactive Producer to support Content Design and Environment Art for a new IP. You will lead planning, scheduling, and delivery of large-scale environments, pipelines, and world performance. The role emphasizes cross-disciplinary collaboration and ethical, inclusive studio culture.

Based in Warsaw or Malmö, the position follows an onsite four-day work week. You will bridge design and engineering teams, track asset iterations from grey-box to final polish, and ensure milestones

Qualifications

  • Proven experience in production or project management in games, specifically supporting World Design, Level Design, or Environment Art teams.

Responsibilities

  • Partner with Content Director, Art Leads, and Production leadership to define, plan, and manage the Content Design and Environment roadmap.
  • Translate environmental and spatial vision into structured deliverables for level designers and environment artists.
  • Coordinate with cross-disciplinary leads to ensure technical, visual, and performance alignment.
  • Oversee scheduling, asset iteration tracking, and quality within timelines.
  • Manage workload distribution across environment artists, level designers, and technical art support.
  • Facilitate review cycles and playtest feedback focused on world navigation and streaming performance.
  • Identify and mitigate risks related to world scope, memory budgets, streaming dependencies, and world-scale complexity.
  • Support communication between internal world teams and outsourced partners.

Skills

World Design
Level Design
Environment Art
Production scheduling
Cross-disciplinary communication

Tools

Jira
Confluence
ShotGrid

Job description

Activision seeks a proactive Producer to support Content Design and Environment Art for a new IP. You will lead planning, scheduling, and delivery of large-scale environments, pipelines, and world performance. The role emphasizes cross-disciplinary collaboration and ethical, inclusive studio culture.

Based in Warsaw or Malmö, the position follows an onsite four-day work week. You will bridge design and engineering teams, track asset iterations from grey-box to final polish, and ensure milestones

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Producer, Open-World Environments & Pipelines
Producer, Open-World Environments & Pipelines

Activision Blizzard • Warszawa

On-site
PLN 180,000 - 300,000
Producer - Content
Producer - Content

Activision • Warszawa

On-site
PLN 140,000 - 210,000
Producer
Producer

Activision Blizzard • Warszawa

On-site
PLN 180,000 - 300,000
Producer
Producer

Elsewhere Entertainment Z.O.O. • Poland

On-site
PLN 180,000 - 280,000
World Design Producer for AAA Games
World Design Producer for AAA Games

Elsewhere Entertainment Z.O.O. • Poland

On-site
PLN 180,000 - 280,000
Senior Environment Artist
Senior Environment Artist

WorkinGames • Warszawa

On-site
PLN 140,000 - 190,000
Senior Terrain Artist – Immersive World Builder
Senior Terrain Artist – Immersive World Builder

WorkinGames • Warszawa

Hybrid
PLN 140,000 - 190,000
Senior VFX Artist - Gameplay
Senior VFX Artist - Gameplay

Elsewhere Entertainment • Warszawa

On-site
PLN 180,000 - 240,000
Stylized AAA 3D Environment Artist
Stylized AAA 3D Environment Artist

WorkinGames • Warszawa

Hybrid
PLN 100,000 - 134,000
Medical care package
EAP
Language classes (English/Polish)
+3
Lead - Level Designer
Lead - Level Designer

Activision • Warszawa

On-site
PLN 80,000 - 120,000