Unreal Engine FX Project Lead – Freelance

Platige Image

Warszawa

On-site

PLN 167,400 - 223,200

Full time

14 days+
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Job summary

Platige Image is seeking a Freelance Unreal Engine FX Project Lead to oversee an international team delivering top-tier real-time FX work. The role involves mentoring artists and collaborating closely with Supervisors to produce visually stunning effects using Unreal Engine.

With a focus on creativity and performance optimization, candidates should have over 5 years of experience in the FX or games industry. This full-time role is planned from mid June to mid November 2026.

Qualifications

  • Min. 5 years of professional experience in the real-time FX or games industry.
  • Solid experience in a lead role.
  • AAA production or high-end cinematic experience.
  • Excellent expertise in Unreal Engine, with a deep mastery of the Niagara VFX system.
  • Ability to work under tight deadlines.

Responsibilities

  • Assign and review tasks for real-time effects.
  • Mentor and lead Unreal FX Artists.
  • Run daily team calls to review progress.
  • Evaluate the creative and technical approach for assigned shots.
  • Drive technological development of the workflow.

Skills

Professional experience in real-time FX or games industry
Lead role experience
Expertise in Unreal Engine
Mastery of the Niagara VFX system
Interpersonal skills

Tools

Houdini
Unreal Engine Blueprints
Maya
Python scripting

Job description

We are looking for a rockstar Freelance Unreal Engine FX Project Lead to oversee an international team delivering top‑tier real‑time FX work. In this role, you will collaborate closely with Supervisors and Art Directors to bring to life high‑quality, visually stunning effects directly within Unreal Engine.

The current Lead role is a full‑time booking planned from mid June to mid November 2026. Sounds interesting? Join us!

Daily Responsibilities in a Nutshell
  • Assign and review tasks for real‑time effects such as Niagara particle systems, fluid simulations, Chaos destruction, and all kinds of experimental in‑engine effects.
  • Mentor and lead Unreal FX Artists in their development by providing artistic guidance and technical expertise.
  • Run daily team calls to review progress and align on next steps.
  • Together with Supervisors, evaluate the creative and technical approach for assigned shots, sequences, or cinematic moments.
  • Drive the technological development of the workflow of your team and the entire real‑time pipeline, keeping performance and optimization in mind.
  • Maintain good team dynamics and show initiative in solving everyday problems.
Required Skills & Experience
  • Min. 5 years of professional experience in the real‑time FX or games industry.
  • Solid experience in a lead role.
  • AAA production or high‑end cinematic experience.
  • Excellent expertise in Unreal Engine, with a deep mastery of the Niagara VFX system.
  • Working knowledge of Houdini (for baking simulations and creating VDBs/flipbooks for UE) along with a deep understanding of all aspects of real‑time 3D and VFX pipeline steps.
  • Ability to work under tight deadlines.
  • Very good interpersonal skills and ability to work collaboratively with other artists and teams.
Additionally Scored
  • Experience with Unreal Engine Blueprints, HLSL, or Maya.
  • Experience with Python scripting.
  • Ideally based in the European time zone (no more than 2 hours difference from CET).
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