Unity Mobile Engineer – AI-Driven, Large-Scale Games

Moon Active Ltd.

Warszawa

Hybrid

PLN 80,000 - 120,000

Full time

2 days ago
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Benefits offered by this job

Generous compensation
Medical & life insurance
Office in Warsaw
Free meals
Mac devices
Relocation bonus
Fitness classes
Referral program
Bike & car parking

Job summary

Moon Active Ltd. in Warsaw is seeking a hands-on software engineer to design and ship mobile features from system design to production deployment using Unity on iOS and Android.

You will work on data-driven performance improvements, integrate native plugins and third-party services, and collaborate with cross‑functional teams in a fast‑growing game company focused on scalable, player‑centric experiences.

Qualifications

  • 2+ years of professional experience in software development.
  • Hands-on experience with Claude Code, Cursor or similar.
  • Experience with object-oriented programming, including design patterns, algorithms, and data structures.
  • Strong knowledge of an OOP language (C# or equivalent) and memory management.
  • Proactive, self-driven, with strong communication skills.
  • Experience with Unity on mobile platforms, including its scripting APIs, profiling tools, UI, and animations.
  • Native Ukrainian speaker.

Responsibilities

  • Manage features from system design and data handling to production deployment.
  • Design architectures and implement end-to-end client-side features, leveraging LLMs from day-to-day development processes up to system architecture.
  • Use data-driven methods to resolve production issues and optimize performance across all devices.
  • Manage the integration of native plugins and third-party services.

Skills

C#
Object-oriented design
Algorithms & data structures
Unity
Mobile development
Communication skills
Ukrainian language

Tools

Firebase
Analytics

Job description

Moon Active Ltd. in Warsaw is seeking a hands-on software engineer to design and ship mobile features from system design to production deployment using Unity on iOS and Android.

You will work on data-driven performance improvements, integrate native plugins and third-party services, and collaborate with cross‑functional teams in a fast‑growing game company focused on scalable, player‑centric experiences.

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