Technical Game Artist

Evolution

Warszawa

On-site

PLN 120,000 - 180,000

Full time

14 days+
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Job summary

Evolution is a leading multinational game development company based in Warsaw, seeking a Technical Artist to join our office-based team. You will provide technical support to the Design team, optimize assets and pipelines, and help maintain the artistic and technical quality of our live gaming projects.

The role requires strong Unreal Engine knowledge, experience with VFX and Niagara, programming in C++ or Python, familiarity with version control, and a collaborative mindset.

Qualifications

  • Secondary, technical or higher education.
  • English at B2 level or above (spoken and written).
  • At least 3 years of experience in game development.
  • Good knowledge of Unreal Engine.
  • Experience with particle systems and visual effects, especially UE Niagara.
  • Knowledge of C++, Python or MAXScript.
  • Experience with version control systems (Git, Perforce, etc.)
  • Experience with at least one 3D modelling tool (3ds Max, Maya, Blender or similar)
  • Knowledge of Adobe Suite, particularly Photoshop and Substance

Responsibilities

  • Provide technical support to the Design team, solving complex tool and pipeline issues.
  • Assist Artists and Engineers with asset validation and optimization.
  • Develop automation solutions for art production pipelines.
  • Create and integrate game assets and environments when needed.
  • Edit and optimize character animations.
  • Maintain technical documentation and best practices.
  • Research and implement new technologies to improve production efficiency.
  • Collaborate closely with Developers, Designers and stakeholders.
  • Contribute ideas and improvements to existing processes and pipelines.
  • Maintain project files and ensure timely delivery of assigned tasks.
  • Support team during absences.
  • Report progress to the direct manager.

Skills

Unreal Engine
Niagara
C++
Python
MAXScript
Git
Perforce
3ds Max
Maya
Blender
Photoshop
Substance
English (B2)

Education

Secondary/Technical or higher education

Tools

Unreal Engine
3ds Max
Maya
Blender
Niagara
Photoshop
Substance
MAXScript
Git
Perforce

Job description

Please note that this is an office-based position located in Warsaw. We are looking for candidates who are currently based in Warsaw or the surrounding areas and are comfortable working from the office.

Warsaw, ul. Przyokopowa 33 Contract of employment (UoP)

Evolution is a multinational business at the forefront of the online gaming industry. We have an extensive track record of number 1s and are always looking for great people to help us create the next big product hit. Our team of 1,000+ engineers operates out of 8 engineering hubs running code 24/7/365 to serve users around the world. This is run through a modern software stack supporting over 250 fully automated releases per month to our main live environment. We believe in building in-house competence and agile work processes so that we can deliver on our Engineering mission: A flawless player experience.

Job Description
What we're looking for

Required qualifications:

  • Secondary, technical or higher education
  • English at B2 level or above (spoken and written)
  • At least 3 years of experience in game development
  • Good knowledge of Unreal Engine
  • Experience with particle systems and visual effects, especially UE Niagara
  • Knowledge of C++, Python or MAXScript
  • Experience with version control systems (Git, Perforce, etc.)
  • Experience with at least one 3D modelling tool (3ds Max, Maya, Blender or similar)
  • Knowledge of Adobe Suite, particularly Photoshop and Substance
Skills & competencies
  • Strong communication and collaboration skills
  • Creative mindset with a problem-solving approach
  • Attention to detail
  • Ability to create and maintain technical documentation
  • Ability to manage multiple projects simultaneously
  • Ability to work effectively under tight deadlines
  • Ability to provide constructive and actionable feedback
  • Ability to work independently as well as within a team
  • Ability to communicate ideas effectively with designers, developers and stakeholders
Nice to have
  • Degree in Design, Multimedia or a related field
  • Experience with other game engines
  • Knowledge of sculpting tools such as ZBrush
  • Experience with Corona Renderer or other offline rendering solutions
  • Advanced scripting skills in C++, Python or MAXScript
  • Understanding of WebGL
  • Experience working with AI tools, neural networks and Large Language Models (LLMs)
  • Previous experience in the iGaming industry
What you'll do
  • Provide technical support to the Design team, helping solve complex technical challenges related to tools, workflows, game code and Blueprints
  • Support Artists and Engineers with asset validation, optimization and troubleshooting
  • Develop and maintain automation solutions for art production pipelines
  • Create and integrate game assets and environments when needed
  • Edit, clean and optimize character animations
  • Create and maintain technical documentation and best practices for the team
  • Research and implement new technologies, tools and workflows to improve production efficiency
  • Collaborate closely with Developers, Designers and other stakeholders
  • Contribute ideas and improvements to existing processes and pipelines
  • Maintain project files and ensure timely delivery of assigned tasks
  • Participate in design reviews, team meetings and brainstorming sessions
  • Support team members during absences when required
  • Report progress and project status to the direct manager
Responsibilities
  • Deliver high-quality work within agreed deadlines
  • Ensure technical and artistic solutions meet project requirements and stakeholder expectations
  • Implement feedback and finalize assets based on stakeholder reviews
  • Maintain project documentation and follow established workflows
  • Continuously develop technical and professional skills relevant to the Technical Artist role
  • Take ownership of assigned tasks and proactively identify areas for improvement
Additional Information
About Us

Evolution is a market-leading developer and provider of products and services for online casino entertainment. Our excellence is driven by over 20,000 EVOlutioneers across 30 markets worldwide, working in product innovation, software development, IT solutions, game hosting and business support. Evolution's dynamic and creative environment creates a unique opportunity for personal and professional growth. Our integrated business-to-business solutions guarantee that our clients can always provide an unrivalled online entertainment experience to their players globally. We thrive on remaining an award-winning digital powerhouse of entertainment products and services with an ever-expanding line‑up of product brands: Evolution Live, NetEnt, Red Tiger, Ezugi, Big Time Gaming, Nolimit City and DigiWheel.

Evolution is a Swedish company founded in 2006 and listed on Nasdaq Nordic (EVO).

At Evolution, we have implemented Whistleblower Protection Policy and provide secure and confidential channels for reporting legal or ethical concerns, available to anyone with a direct or indirect work relationship with the Company, including current and former Employees, Candidates, Shareholders, Contractors, Service Providers, Trainees, Entrepreneurs, and their proxies. To submit a report, please contact us via our dedicated whistleblowing channel at whistleblower@evolution.com

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