Technical Artist

Anshar Studios S.A.

Poland

Hybrid

PLN 93,000 - 196,000

Full time

25 hours ago
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Benefits offered by this job

Health insurance
Multisport card
Relocation assistance
Hybrid work model
Pet-friendly office
Conference participation

Job summary

Anshar Studios is seeking a talented Technical Artist to join our team and contribute to our upcoming projects. You will work within a collaborative tech-art environment, solving technical challenges and optimizing visuals for PC and consoles.

The role requires at least 2 years of industry experience, knowledge of Unreal Engine blueprints, and proficiency with Blender and Substance Designer. Hybrid work with relocation support is offered along with a portfolio/reel requirement.

Qualifications

  • Minimum 2 years of relevant industry experience.
  • Intermediate Polish (B1/B2 level).

Responsibilities

  • Work in a team with other tech artists to solve technical issues and optimize game visuals.
  • Profile game performance (GPU, CPU, memory) for PC and consoles.
  • Optimize levels, lighting, assets, materials, and textures for PC and consoles.
  • Create materials and tools for the team.
  • Engage in continuous growth and knowledge sharing.

Skills

Rendering knowledge
Unreal Blueprints
Blender
Unreal Engine 4/5
Substance Designer
Python scripting
HLSL
Python scripting

Tools

Unreal Engine 4/5

Job description

Anshar Studios is seeking a talented Technical Artist to join our team and contribute to our upcoming projects.

Founded in 2012, Anshar Studios focuses on 1st and 3rd party game development for all major gaming platforms.

Working with Anshar gives you the opportunity to develop your skills, participate in challenging projects, and team up with a bunch of skilled people with a passion for video games.

Responsibilities:
  • Working in a team with other tech artists.
  • Solving technical issues.
  • Game profiling (GPU, CPU, memory) for PC and consoles.
  • Game optimization including levels, lighting, assets, materials, textures for PC and consoles.
  • Creating materials and tools for the team.
  • Continuous growth and knowledge sharing.
Requirements:
  • Knowledge and understanding of graphic rendering.
  • Knowledge of blueprints in Unreal Engine.
  • Ability to work in multiple software packages and game engines (e.g. Blender, Unreal Engine 4/5, Substance Designer).
  • Strong problem-solving skills and ability to work under minimal supervision.
  • Strong knowledge of the latest trends, technologies, and tools for creating game visuals.
  • Minimum 2 years of relevant industry experience.
  • Intermediate Polish (B1/B2 level).
Pluses:
  • Experience in VFX.
  • Strong artistic skills in some field (modeling, texturing, lightning etc.).
  • Creating scripts in Python.
  • HLSL knowledge.
  • Passion for video games.
Offered salary:
  • 8 350 - 17 550 PLN gross – depending on skills and experience.
What we offer:
  • Flexible work hours (core hours 10:00-15:00).
  • Hybrid work model (3 days in office, max 2 days HO).
  • Private live and health care insurance.
  • Co-financing of Multisport cards.
  • Help with relocation.
  • No non-compete policy.
  • Pet-friendly office.
  • Co-financed, and treated as work days, participation in a selection of conferences and workshops.
  • CV is required.
  • Cover Letter is optional.
  • Portfolio and/or reel demonstrating relevant skills is required.
  • Must be willing to complete a scripting test if requested.

Anshar Studios is working on several unannounced projects and is also developing SAW: Genesis. Join our team and help create such fantastic games!

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