Senior VFX Artist - Realistic, Gameplay-Driven Visual FX

DEMONWARE (CANADA) , INC.

Warszawa

On-site

PLN 180,000 - 240,000

Full time

3 days ago
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Job summary

Activision in Warsaw seeks a Senior VFX Artist to contribute to gameplay visuals and storytelling through high-fidelity effects aligned with art direction. You will collaborate with Gameplay and Combat teams, prototype test effects, and help optimize pipelines while staying within technical budgets and platform constraints.

You should have 8+ years in real-time VFX, strong Houdini-like simulation experience, solid scripting or node-based workflows, and a striking portfolio demonstrating your

Qualifications

  • 8+ years of realtime VFX experience.
  • Proficient with a game engine's VFX system.
  • Experience with Houdini or similar sims.
  • Strong understanding of VFX for physically based rendering.
  • Impressive VFX portfolio.
  • Able to adapt to in-house tools and evolving tech stack.
  • Scripting or node-based workflows knowledge.
  • Experience with Photoshop, Substance Designer, Maya.

Responsibilities

  • Collaborating with Gameplay and Combat Design teams and proposing solutions to how VFX can contribute to player feedback and improve the overall experience.
  • Authoring believable, striking and artistic benchmark visual effects with a realistic style as defined through Art Direction.
  • Accentuating gameplay features as consequences of player actions, such as weapon effects, hit reactions, magic spells, etc. with well executed timing to give satisfying feedback for players.
  • Contributing to storytelling through the visual style of VFX and their connection with the world building.
  • Collaborating with the broader VFX and Tech Art teams, suggesting technology improvements and/or increased efficiency to workflows and pipelines.
  • Making quick prototypes and placeholder test effects as conversation starters.
  • Giving constructive feedback on VFX assets with internal team and/or external partners.
  • Optimizing visual effect assets, staying within approved budgets, considering technical limitations of different development platforms.
  • Organizing asset libraries and textures to repurpose across multiple VFX assets and to improve performance.

Skills

Realtime VFX
Game engine VFX
VFX simulations
PBR lighting
Portfolio showcase
Scripting knowledge
Adaptability to tools
3D software suite

Tools

Photoshop
Substance Designer
Maya

Job description

Activision in Warsaw seeks a Senior VFX Artist to contribute to gameplay visuals and storytelling through high-fidelity effects aligned with art direction. You will collaborate with Gameplay and Combat teams, prototype test effects, and help optimize pipelines while staying within technical budgets and platform constraints.

You should have 8+ years in real-time VFX, strong Houdini-like simulation experience, solid scripting or node-based workflows, and a striking portfolio demonstrating your

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