Senior VFX Artist

CD PROJEKT Group

Warszawa

On-site

PLN 224,000 - 355,000

Full time

14 days+
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Benefits offered by this job

Relocation package
Private medical healthcare
Life insurance
Annual screenings
Gym access

Job summary

CD PROJEKT Group in Warsaw is seeking a Senior VFX Artist to join the team behind Project Hadar. You will create, prototype, and optimize real-time visual effects in Unreal Engine 5, collaborating across disciplines to deliver high-quality, gameplay-supporting VFX.

You will own VFX pipelines, push technical boundaries, and mentor teammates while working in a hybrid, on-site position with relocation support and a comprehensive benefits package.

Qualifications

  • Real-time VFX for games experience required.
  • Strong eye for detail, composition and motion.
  • Fluent English, written and spoken.

Responsibilities

  • Create, prototype, implement, and optimize high-quality visual effects in Unreal Engine 5.
  • Develop particle systems and real-time VFX for gameplay, characters, cinematics, and environments.
  • Collaborate with artists, designers, programmers and other disciplines to deliver cohesive experiences.
  • Contribute to VFX workflows and pipelines improvements.
  • Research and prototype new techniques to enhance visual quality and efficiency.
  • Ensure VFX content meets quality, performance and memory budgets.
  • Debug, profile and optimize VFX throughout development.
  • Share knowledge and mentor team members.

Skills

Unreal Engine 5
Real-time VFX
Niagara
Performance optimization
Communication
English fluency

Tools

Houdini
Maya
Blender

Job description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out ourYouTube channel andBeyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

We’re looking for aSenior VFX Artistto join the CD PROJEKT RED team dedicated to crafting the studio’s first-ever original IP and video game, codenamed Project Hadar. We believe the universe we are creating is one bursting with limitless potential, and we want you to help us broaden and utilize it, making sure it not only matches gamers’ high expectations set by past CD PROJEKT RED titles but exceeds them.
As a Senior VFX Artist, you will play an important role in defining and delivering high-quality visual effects for Project Hadar. Working closely with artists, designers, programmers, and other disciplines, you will create, prototype, and optimize real-time VFX while contributing to workflows, sharing your expertise, and helping push the visual quality of the project.
If you enjoy solving technical and artistic challenges, taking ownership of your work, and exploring new possibilities in real-time VFX, we'd love to hear from you.

(This position requires working in our Warsaw Hub. Hybrid working mode available.)

Daily Responsibilities

  • Create, prototype, implement, and optimize high-quality visual effects in Unreal Engine 5.
  • Develop particle systems and real-time VFX that support gameplay, characters, cinematics, and environments.
  • Collaborate with artists, designers, programmers, and other disciplines to deliver cohesive player experiences.
  • Contribute to the development and improvement of VFX workflows and pipelines.
  • Research, prototype, and explore new techniques and technologies to enhance visual quality and production efficiency.
  • Ensure VFX content meets quality, performance, and memory budgets.
  • Debug, profile, and optimize visual effects throughout development.
  • Share knowledge, provide technical guidance, and support the growth of fellow team members.
Qualifications
  • Demonstrated professional experience creating real-time visual effects for games.
  • Strong artistic sensibility, with a sharp eye for detail, composition, and motion.
  • Strong knowledge of Unreal Engine 5.
  • Expertise in real-time simulations and optimization.
  • Advanced skills with VFX tools and pipelines, including Niagara.
  • Understanding of rendering techniques, shaders, lighting, and real-time graphics.
  • Strong understanding of performance optimization for real-time VFX.
  • Commitment to taking ownership, sharing knowledge, and driving work independently.
  • Curiosity and willingness to learn, experiment, and continuously improve.
  • Clear and empathetic communication skills.
  • Fluent English, written and spoken.

Nice to Have

  • Experience with 3D software such as Houdini, Maya, or Blender is a plus.
  • Experience with Blueprint scripting in Unreal Engine.
Additional Information

Working mode

  • In-office in a hybrid or full-time capacity in Warsaw, Poland.Relocation is required.

Relocation Support

  • Relocation package — flight ticket, company apartment for your first month, relocating your pet and family, shipping your belongings. It’s all covered.
  • Relocation assistance — processing your legalization operations for you and tax settlements — all you need to feel right at home is taken care of.
  • Polish lessons for foreign employees — and for your spouse or partner, too.
  • Private medical healthcare — a selection of medical plans with dental care and unlimited rehabilitation to choose from, which are also accessible for your partner and relatives.
  • Life insurance — comprehensive pension and insurance plans to protect you and your loved ones.
  • Annual screenings for cancer prevention covered by the company.
  • Psychological and psychiatrist care — free mental health support and various well-being initiatives.
  • Sports card — gain access to a wide number of sporting and fitness facilities across the city.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.
  • RED Summer Camp for Kids — a fun summer program for children aged 5–12, majoritively paid by the company.
  • Polish lessons for foreign employees — and for your spouse or partner, too.
  • Paid Leave — from 20 to 26 days of holiday per year, and paid sick leave.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Trainings, lectures, and courses — workshops and trainings for each employee, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • REDs have access to the cafeteria platform through which they can receive subscription benefits, additional medical packages or vouchers and codes to shops, cinemas, and public transport reimbursement.
  • Gifts for newborn rebels and regular chances to nab some cool swag!

Social Activities & Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — canteens.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
  • An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support, and yoga and boxing classes.
  • No dress-code — we like to keep it casual.

Estimated pay range for this position: 20 100 – 31 790PLN gross monthly. Final offers are dependent on job-related factors like experience and qualifications.
Type of contract:Employment Contract ("Umowa o pracę").

Gain More Insight on Beyond the Game Blog

In the 31st episode of AnsweRED Podcast, we explore what it really takes to lead international teams and build a culture that grows with them.

As Engineering Director on The Witcher 4, Arkadiusz Antonik helps shape the technology behind our new saga. But his story began thirteen years ago, when he joined CD PROJEKT RED as an intern with a passion for The Witcher.

How do you guide players without making them feel guided? In episode 30 of the AnsweRED Podcast, our level designers share how exploration, creativity, and thoughtful design come together to shape memorable game worlds.

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