Senior Gameplay Engineer: AAA RPG Systems Lead

Workplays

Warszawa

Hybrid

PLN 264,000 - 418,000

Full time

9 days ago
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Benefits offered by this job

Relocation package
Private medical healthcare
Life insurance
Annual screenings

Job summary

CD PROJEKT RED is seeking a Senior Gameplay, Engineer to join the team working on The Witcher 4 in Warsaw. The role designs, implements, and optimizes gameplay systems and collaborates across disciplines to ship robust, scalable experiences.

You will own key features, guide tool development, and mentor junior team members while maintaining high quality and performance across large-scale projects. Hybrid in Warsaw with relocation support.

Qualifications

  • 5+ years of professional programming experience in the games industry.
  • Experience contributing to the successful shipment of at least one AAA title.
  • Strong expertise in C++ and experience working with Unreal Engine 5.
  • Strong understanding of game engine architecture, algorithms, and multithreaded systems.
  • Strong proficiency in 3D vector mathematics, matrices, and linear algebra.

Responsibilities

  • Design, implement, optimize, document, and maintain core gameplay systems.
  • Take ownership of key gameplay features, ensuring scalability, performance, and quality.
  • Develop tools and debugging utilities that streamline gameplay development.
  • Collaborate with designers and other specialists to create engaging gameplay mechanics.
  • Partner with design, QA, production, and other teams to define technical scope, priorities, and delivery plans.
  • Debug, profile, and resolve technical challenges across large-scale gameplay systems.
  • Conduct code reviews and contribute to clean, modular, and maintainable code.
  • Mentor junior and mid-level team members, share knowledge, and support the team's growth.

Skills

C++
Unreal Engine 5
Multithreaded systems
3D math
Debugging
English fluency
Ownership mindset

Tools

Visual Studio

Job description

CD PROJEKT RED is seeking a Senior Gameplay, Engineer to join the team working on The Witcher 4 in Warsaw. The role designs, implements, and optimizes gameplay systems and collaborates across disciplines to ship robust, scalable experiences.

You will own key features, guide tool development, and mentor junior team members while maintaining high quality and performance across large-scale projects. Hybrid in Warsaw with relocation support.

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