Senior Asset Artist (Hard Surface)

People Can Fly Studio

Warszawa

On-site

PLN 250,000 - 400,000

Full time

14 days+
Application generator

Get a reply from this employer — a resume and cover letter tailored to exactly what they’re hiring for.

Get past ATS filters

Benefits offered by this job

Private medical healthcare + dental (K
Gympass
Language classes
Pension scheme
Flexible working hours
Wellbeing sessions
Personal development
Global team environment

Job summary

People Can Fly Studio is seeking a Senior Environment Artist to maintain artistic direction and deliver high‑quality environment assets for AAA titles. You will ensure assets fit the project's universe and visual direction while meeting technical requirements.

You will model, texture, and light assets across high and low poly pipelines, contribute to reviews, mentor teammates, and collaborate with department leads to push art quality within performance limits.

Qualifications

  • Strong portfolio showcasing range of 3D assets.
  • 5+ years in AAA console/PC game development including 3+ year in Unreal Engine.
  • Excellent knowledge of industry-standard software packages for 3D modeling, high-poly sculpting (Maya, Max, ZBrush, Photoshop, or their equivalents).
  • Excellent knowledge of working in Substance Painter or similar PBR texture workflow.

Responsibilities

  • Maintain artistic direction and quality.
  • Production/deadline: Produce work within specifications and maintain workflow pipelines within given deadlines.
  • Model inorganic and sculpt organic asset kits.
  • Bug Fixing and describing R&D case studies in the knowledge base.
  • Feedback: Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner.
  • Collaboration/communication: Knowledge sharing, collaborate in R&D initiatives, and support recruitment and onboarding.

Skills

Unreal Engine
3D modeling
Texturing (PBR)
Maya
3ds Max
ZBrush
Photoshop
Substance Painter
English communication
Portfolio presentation
Time management
Collaboration

Tools

Unreal Engine
Maya
3ds Max
ZBrush
Photoshop
Substance Painter

Job description

  • The role is open to candidates only from the game industry who are based in Europe.
  • The role is open to candidates only from the game industry who are based in Europe.

People Can Fly is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe. Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. As one of the most experienced Unreal Engine studios in the industry, we continue to expand on our expertise and push the boundaries of what’s possible in game development. Our creative teams are currently working on several exciting titles: Gears of War: E-Day developed in collaboration with Microsoft; Project Echo for KRAFTON; and Lost Rift, an original IP we are developing in-house under our self-publishing model. We are also exploring new platforms and experiences with VR and other unannounced projects. With over 20 years of experience, PCF continues to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talent in the industry, building the next generation of action games for players worldwide. If you join us on this journey, you’ll have the chance to perfect your craft, expand your knowledge, and work alongside industry leaders to create unique, unforgettable experiences for gamers everywhere.

Job Description
Maintain artistic direction and quality
  • Produce high quality environment assets and props suitable technically and artistically with the project's universe and visual direction.
Production/deadline
  • Produce work within specifications and maintain workflow pipelines within given deadlines.
  • Model inorganic and sculpt organic asset kits.
  • Bug Fixing and describing R&D case studies in the knowledge base.
Feedback
  • Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner.
  • Provide feedback and improvement to visual quality.
Collaboration/communication
  • Knowledge sharing.
  • Collaborate in R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.
  • Occasionally support leads and HR collaboration in recruitment efforts.
  • Occasionally support new hires onboarding process.
Other artistic specificity
  • Model and texture high poly and low poly assets.
Qualifications
  • Strong portfolio showcasing range of 3D assets
  • 5+ years in AAA console/PC game development including 3+ year in Unreal Engine
  • Excellent knowledge of industry-standard software packages for 3D modeling, high-poly sculpting (Maya, Max, ZBrush, Photoshop, or their equivalents).
  • Excellent knowledge of working in Substance Painter or similar PBR texture workflow.
  • Strong modeling, sculpting and texturing skills.
  • Artistically interpret concepts or creatively push beyond an initial ideation .
  • A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color).
  • Advanced knowledge of current asset art workflows and practices.
  • Strong understanding of hard-surface modeling, UV and texturing foundations.
  • Skilled at balancing art quality and performance in the game engine.
  • Ability to quickly learn and adapt to new styles, techniques and workflows with basic guidance.
  • Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
  • Good verbal and written communication skills in English.
  • Good mentoring skills.
  • Self-motivation.
Nice To Have
  • Traditional art skills along with core graphic design competencies (composition and layout, typography, color and light).
  • Marvelous Designer, Fusion360/Moi3d/Plasticity, Rizomuv, Substance Designer.
  • Experience working with Unreal 5.
Additional Information
UK
  • Private medical healthcare (Vitality) and BUPA dental insurance for PCF's employees and their families.
  • Gympass for employees and family members.
  • Online Polish and English language classes.
  • Access to the pension scheme.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
Poland
  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit, snacks, and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Senior Asset Artist (Hard Surface)
Senior Asset Artist (Hard Surface)

Workplays • Warszawa

Hybrid
PLN 150,000 - 210,000
Private medical healthcare (Poland)
Gympass
Language classes (Polish/English)
+4
Technical UI/UX Designer
Technical UI/UX Designer

People Can Fly • Województwo mazowieckie

On-site
PLN 120,000 - 180,000
Private medical healthcare
MultiSport card
Free library
+5
Technical UI/UX Designer
Technical UI/UX Designer

People Can Fly Studio • Warszawa

On-site
PLN 120,000 - 180,000
Private medical healthcare
MultiSport card
Free library with games and books
+6
Technical UI/UX Designer
Technical UI/UX Designer

People Can Fly • Warszawa

On-site
PLN 120,000 - 180,000
Private medical care
MultiSport card
Free library access
+2
Technical UI/UX Designer
Technical UI/UX Designer

People Can Fly, Sp. z o.o. • Warszawa

On-site
PLN 100,000 - 160,000
Private medical healthcare
MultiSport card
Free library with games and books
+3
People Operations & Payroll Manager
People Operations & Payroll Manager

People Can Fly • Województwo mazowieckie

On-site
PLN 180,000 - 240,000
Private medical healthcare
MultiSport card
Free library
+6
Environment Art QA Analyst at CD PROJEKT RED
Environment Art QA Analyst at CD PROJEKT RED

CD PROJEKT RED • Warszawa

On-site
PLN 85,000 - 136,000
Private medical healthcare
Life insurance
Annual cancer screenings
+3
People Operations & Payroll Manager
People Operations & Payroll Manager

People Can Fly • Warszawa

On-site
PLN 180,000 - 240,000
Private medical healthcare
MultiSport card
Free library access to games and books
+5
Expert Technical Artist
Expert Technical Artist

WorkinGames • Poland

Hybrid
PLN 210,000 - 320,000
Health and Wellness support
Private medical package
Multisport
+6
Senior / Expert Technical Artist (Frostpunk 1886)
Senior / Expert Technical Artist (Frostpunk 1886)

11 bit studios S.A. • Warszawa

Hybrid
PLN 180,000 - 280,000
Private medical package
Multisport
Team training budget
+2