Lead NPC Behavior Engineer for a New RPG

CD Project

Warszawa

On-site

PLN 444,000 - 610,000

Full time

14 days+
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Benefits offered by this job

Relocation package
Private medical care
Life insurance
Annual health screenings
Employee gym access
Dog-friendly office

Job summary

CD PROJEKT RED is seeking a seasoned leader for its in-house NPC behavior tech team in Warsaw. You will design, implement, and optimize NPC community and behavior technologies across a new project and collaborate with gameplay designers, animators, writers, and engineers to shape scalable systems.

You will lead a cross-disciplinary team, drive technical scope and timelines, conduct code reviews, and help define standards while exploring rapid prototyping and new technologies.

Qualifications

  • 7+ years of NPC behavior systems experience in AA/AAA projects.
  • Proven experience leading a development team.
  • Experience shipping at least one game.
  • Expertise in C++ coding principles and practices.
  • Nice to have Unreal Engine 4 or 5 experience.
  • Fluent English (written and spoken).
  • Familiarity with agile ways of working.

Responsibilities

  • Build and lead a team for designing, implementing, optimizing, and maintaining NPC community and NPC behavior technology.
  • Collaborate with game designers, animators, writers and other specialists.
  • Partner with design, QA, production, and other teams to define technical scope, timelines, and priorities.
  • Debugging, profiling, and resolving technical challenges across large-scale systems.
  • Conducting code reviews and maintaining clean, modular, and maintainable code.
  • Defining and documenting technical standards.
  • Collaborating on rapid prototyping, R&D, and testing new technologies and ideas.

Skills

C++ expertise
Unreal Engine
Team leadership
English fluent
Agile methods
Risk management
Game shipping

Tools

N/A

Job description

CD PROJEKT RED is seeking a seasoned leader for its in-house NPC behavior tech team in Warsaw. You will design, implement, and optimize NPC community and behavior technologies across a new project and collaborate with gameplay designers, animators, writers, and engineers to shape scalable systems.

You will lead a cross-disciplinary team, drive technical scope and timelines, conduct code reviews, and help define standards while exploring rapid prototyping and new technologies.

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