Head UI/UX Designer — Mobile F2P Games (Remote)

UserWise Services

Polska

Hybrid

PLN 180,000 - 280,000

Full time

14 days+

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Benefits offered by this job

Market-competitive compensation
Paid Time Off
Performance Bonus
Annual Performance Reviews

Job summary

UserWise Services is seeking an experienced Lead UI/UX Designer to own the UX discipline for a flagship mobile Free-to-Play title. The role blends hands-on design with leadership, translating concepts into flows, wireframes, and interactive prototypes while ensuring usability from early validation to final production.

You will mentor another UI/UX Designer and collaborate with Game Design, Art, Product, and Engineering to elevate UX quality, establish patterns, and scale the UI system across

Qualifications

  • Senior or Lead-level experience designing UI/UX for shipped games.
  • Strong shipped experience with mobile Free-to-Play games, ideally casual or mass-market titles.
  • A portfolio demonstrating both UX thinking and finished game experiences, not just polished UI screens.
  • Strong ability to turn complex game systems into simple, intuitive player experiences.

Responsibilities

  • Own the overall UX quality and UI/UX discipline across the game.
  • Translate game and product concepts into clear user journeys, flows, wireframes, and interactive prototypes.
  • Stay ahead of production by resolving major interaction and usability questions before features move into Art and Engineering.
  • Rapidly prototype and compare UX solutions before committing significant production time.
  • Mentor and work with another UI/UX Designer to establish UX patterns and standards.

Skills

UX design
Wireframing
Prototyping
Figma
Product thinking

Tools

Figma
Unity

Job description

UserWise Services is seeking an experienced Lead UI/UX Designer to own the UX discipline for a flagship mobile Free-to-Play title. The role blends hands-on design with leadership, translating concepts into flows, wireframes, and interactive prototypes while ensuring usability from early validation to final production.

You will mentor another UI/UX Designer and collaborate with Game Design, Art, Product, and Engineering to elevate UX quality, establish patterns, and scale the UI system across

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